Recent content by BaiterOne

  1. BaiterOne

    FSX Fuel Selector Gauge

    Nothing to do with the problem that tgycgijoes is experiencing, but to do with the Fuel Selector on a real aircraft. Can the lever be turned further than 360º, in the given example for instance, from OFF, to AUX ON, to MAIN ON, to RES ON, to OFF, to AUX ON and so on, without reaching a stop...
  2. BaiterOne

    FSX Fuel Selector Gauge

    The following code works perfectly for me: <Gauge Name="fuel_gauge_selector" Version="1.0"> <Image Name="fuel_gauge_selector_background.bmp"/> <Element> <Position X="49" Y="49"/> <Image Name="fuel_gauge_selector_knob.bmp" PointsTo="North" UseTransparency="Yes"> <Axis X="20" Y="40"/> </Image>...
  3. BaiterOne

    FSX Fuel Selector Gauge

    I would say there should be a space after min and after max in the Mouse section.
  4. BaiterOne

    FSX Fuel Selector Gauge

    I tried your gauge and found that your coordinates your a bit out. I changed them to the following and it worked reasonable well. <Element> <Position X="49" Y="49"/> <Image Name="fuel_gauge_selector_knob.bmp" PointsTo="North" UseTransparency="Yes"> <Axis X="20" Y="40"/>...
  5. BaiterOne

    How to use "dummy" VC switch to trigger XML gauge variables?

    Before this thread maybe disappears into obscurity, could someone please tell me what exactly was going on. There was a T4 mentioned, presumably an aircraft. It must have a VC installed and rotorhub wants to make something happen by using a 2D gauge with XML (but without graphics!!)...
  6. BaiterOne

    How to use "dummy" VC switch to trigger XML gauge variables?

    I too struggle greatly with the structures of XML, and being an ex COBOL'er I am amazed at times why some of the code works as it is so short and terse. I fail to see how the code here works - to me there should be an "or" or an "and" before the if{ (L:UHF_Power_Sw1, number) 1 min (A:GENERAL...
  7. BaiterOne

    How to use "dummy" VC switch to trigger XML gauge variables?

    In one of the instances above at the start, you have (L:UHF_Power_Sw1,number) and in the other you have (L:UHF_Power_Sw1,bool). Bool seems to be the correct option. Might be the cause of your problem.
  8. BaiterOne

    How to use "dummy" VC switch to trigger XML gauge variables?

    I think Tapen is saying that the code should read: if{ 1 (>L:UHF_Power_Sw1,bool) } els{ 0 (>L:UHF_Power_Sw1,bool) }
  9. BaiterOne

    Color Banding and Background Bitmaps

    In P3D, and I am not sure at all of what FS2004 or FSX allow, you can use a file_1024_night=panel_night.bmp line in your panel.cfg file to get the sim to use a different bmp at night - never tried it though.
  10. BaiterOne

    Color Banding and Background Bitmaps

    You could try this for each image you have... <Element> <Position X="1" Y="1"/> <Select> <Value>(E:TIME OF DAY,enum) 1 == </Value> <Case Value="0"><Image Name="DUSK AND NIGHT IMAGE.bmp"/></Case> <Case Value="1"><Image Name="DAY IMAGE.bmp" /></Case> </Select>...
  11. BaiterOne

    P3D v3 P-51D Mystery Gauge

    WarpD, how the heck did you know that!!! From the above information, the IFF gauge is obviously a relic of a bygone age, unusable in modern times, so I might just obliterate it from the panel altogether and put something more modern in its place. It would be reasonably easy I think to replicate...
  12. BaiterOne

    P3D v3 P-51D Mystery Gauge

    I downloaded a freeware P-51 (for FSX) recently which only had a 3D cockpit panel. I usually fly a Stearman but I decided to take on the task (in my spare non-flying time) of trying to make a 2D cockpit for the Mustang. I have completed most of the project in XML at this stage - mostly all...
  13. BaiterOne

    FSX [SOLVED] Coaxial Knobs for Transponder Code : XML gauge

    You could try (untested) (L:HigherNumber,number) 100 * (L:LowerNumber,number) + (&gt;L:XPNDRNums,number) (L:XPNDRNums,bco16) (&gt;K:XPNDR_SET) Walter
  14. BaiterOne

    [SOLVED] Mouse Area Not Working

    Chris, I think that is because (L:EPRL Derate 2, bool) is not set to 1 to display Derate2.bmp. Either Derate1.bmp or Derate2.bmp will show depending on which one's bool is set to 1. It seems Derate1.bmp gets first choice. I think you would have to have an invisible background 44x24 bmp in...
  15. BaiterOne

    [SOLVED] Mouse Area Not Working

    Chris, I tested your code in a TestGauge on my aircraft, using a background of 48x24 and your code as given here. Both (L:EPRL Derate 1, bool) and (L:EPRL Derate 2, bool) flip perfectly from 0 to 1 and back to 0. Whatever other gauge you are using (L:EPRL Derate 2, bool) in must be at fault...
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