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Recent content by Bamce

  1. B

    Regarding Gmax ground-polys

    Overlapping ground polys - problem The method explained by Rhumbaflappy in post #7 mostly works fine. But currently I have a problem with overlapping ground polys (runway, taxiways, turning areas). I have been trying to use different zbias values for the different parts to make them draw...
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    The I am working on thread

    Some Finnish sceneries... My own projects consist of: EFMA - released EFKG - released & updated EFHN - released & working on a FinnTerrain-compatible update Also taking part in some other FISD projects: FinnTerrain (VFR scenery for entire Finland - the next version will cover about...
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    An ultimate design tool for FS

    Scenery editor A nice combination of existing tools and an interface which shows the FS scenery in 3D just as it looks in FS itself... The good ol' Fly II had a scenery editor directly within the sim itself. Using that editor you could place 3D objects etc literally on-the-fly. It was...
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    Compiler problem

    Solved! After deinstaling virus software and firewall, going through active processes, scanning for malware etc. I finally found out that the reason was something broken in the msxml4 installation! Deinstalling and reinstalling msxml solved the problem...! :eek: Bamce
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    Compiler problem

    I was making several files and compiled them yesterday. No problems. Today nothing compiles, not the untouched files from yesterday nor any new files. I keep getting the error message As far as I can see nothing has changed on the computer - the decimal separator is a dot just as it was...
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    Disappearing autogen objects

    Solved! Yes, thank you all for those links and guides! That code soved the problem and now the runway is nicely there, no flickering, no shadows: And actually it also solved the autogen problem - it seems that the bounding box is much smaller using the new MakeMDL than using the...
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    Disappearing autogen objects

    It seems that the bounding box is in the asm code only if you use the FS2004-MDLcommander combination? Is it available somwehere in the asm if I use the FS2002 makemdl version too? Or can I make a groundtile using the FS2004 version? What part of the code should be edited to accomplish...
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    Disappearing autogen objects

    Hi, Sorry - forgot to tell that detail... I am using FS2004 but I used the FS2002 gamepack/MakeMdl to save the asm files for editing. Edited the ADDOBJ to ADDCAT and removed the shadowcall. I'll try to find the bounding box mentioned by Rellek in the asm-file and see what I can do with...
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    Disappearing autogen objects

    Hello everybody and Happy New Year! :wizard: I have a small problem that I can't figure out how to solve. I have made a custom runway/taxiway/apron for a small airfield in gMax and converted it to a ground tile. Everyting is fine, but all autogen objects disappear at a certain distance...
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    Line of Objects

    1. In gMax, draw a suitable spline for the path (eg. a curve or a line) 2. Select the object you want to distribute along the path (make a group first if it consists of several parts) 3. Open the Spacing Tool (Tools menu or Shift+i ) 4. Define the amount of objects or the spacing along the...
  11. B

    Nav2 and Com1 or 2 variables in fs9

    COM2 variable? Ok, thanks for your replies. I will have to use NAV1 for that purpose then (it's tested and works fine). Bamce
  12. B

    Nav2 and Com1 or 2 variables in fs9

    COM2 variable? Hi. I am making rwy lights for a small scenery and would like to make them pilot controlled using a frequency on COM2. The variable name for COM1 is 7BE, but I cannot find information on the variable name for COM2. Does anyone here know?
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