• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by bdf369

  1. bdf369

    MSFS20 Drone camera

    Ctrl-Space puts the drone in top-down view
  2. bdf369

    MSFS20 Models

    Seems it is in the works: https://www.scenerydesign.org/
  3. bdf369

    MSFS20 Help on How to Modify Default Airports

    They don't want.... have they met us??
  4. bdf369

    MSFS20 Blender to MSFS Exporter on day one?

    Thanks so much for this. I'm still just learning Blender but looking forward to getting in on all the fun.
  5. bdf369

    FSX Fa 18 Hornet question

    http://fsxproblueangels.com/FSX_F18_Manual.pdf Also: http://www.fsdreamteam.com/forum/index.php/board,4.0.html
  6. bdf369

    Does a beginner in scenery design start here?

    If you like video tutorials, a couple of other YouTube channels to check out are SoarFly Concepts (he is working on a scenery series right now), and Bill Womack did a series on making scenery with Blender (though SketchUp is easier for beginners). There are also some good written tutorials by...
  7. bdf369

    Does a beginner in scenery design start here?

    Another nice beginner resource is Arno's Scenery 101 video:
  8. bdf369

    GMax, Alpha Textures, Transparency, Frame Buffer Blend, FSX Material Options, .psd To .DDS Conundrum

    Here's a tutorial about Alpha channel with Photoshop: https://www.fsdeveloper.com/wiki/index.php?title=Alpha_channel_creation_with_Photoshop
  9. bdf369

    GMax, Alpha Textures, Transparency, Frame Buffer Blend, FSX Material Options, .psd To .DDS Conundrum

    Hi Doug, Alpha isn't a layer, it's a channel, just like R, G and B are channels. Each pixel has an RGB value, and can also have an A (Alpha) value, so we refer to an image with Alpha as RGBA. To add Alpha, go to your Channels panel and if you only have RGB, add a channel (much like adding a...
  10. bdf369

    Nvidia Texture Tools Exporter settings for DDS files

    Might also check out Intel's Texture Plugin: https://software.intel.com/content/www/us/en/develop/articles/intel-texture-works-plugin.html
  11. bdf369

    FSX Inserting FMC gauge in Virtual cockpit

    Yes it's fun to hack on the default planes and spruce them up a bit, but for addons with all that painstaking modeling and texturing I prefer to enjoy them as-is. I recall Milviz included an alternative cockpit on one of their GA planes (C310 maybe) with an area where you could put any 2D...
  12. bdf369

    Creating free 1/3 arc-second mesh for US and need some guidance

    Yes indeed. I made a freeware KPLK and had to improve the mesh there as well (you can grab KPLK at AVSIM if you are interested).
  13. bdf369

    FSX Inserting FMC gauge in Virtual cockpit

    True but I thought I'd have a go anyway. It's remarkably easy with MCX: The process: Isolate the pedestal in MCX and export as OBJ Import the OBJ to Gmax using free importobj.ms script Convert the mesh to poly, select the CDU polys and detach (eg. CDU_left and CDU_right) Create $CRJ_2 texture...
  14. bdf369

    Payware scenery - What I must to do?

    Hi, your work looks good! I only made freeware but was thinking you might want to look at this video from FSDevConf YouTube channel:
  15. bdf369

    Creating free 1/3 arc-second mesh for US and need some guidance

    Isn't the metadata in the geotiff? You can use GeoTiffToINF to generate the resample INF file. You need to edit the INF file to indicate that it is elevation data.
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