Recent content by Chrismot

  1. Chrismot

    FSXA Finding Aircraft Stall Speed

    Hi Bob... I'm a donkey...! Indeed, my problem came from an unfulfilled condition...... a little higher in the code...! A thousand apologies,... and have a good flight!
  2. Chrismot

    FSXA Finding Aircraft Stall Speed

    Hi Roy, This may not be the right place to ask the question, but as it relates to this subject.... How to multiply "degrees" by "per degree" in a variable L having an "enum" or "number" unit? Example : (A:LINEAR CL ALPHA, per degree) (A:STALL ALPHA, degree) * (>L:CoeffLift, number). I always...
  3. Chrismot

    Blender2FSX error messages

    Hi, There are three things to remember when exporting an armature: In FSX/P3D Materials Params of the mesh that moves with the armature, you must check "skinned mesh" The export parameters must also be completed : But before exporting, the armature must be "baked" by selecting all the...
  4. Chrismot

    Blender2FSX/P3D (v0.9.4 onwards)

    A huge thank you Arnaud! Always at the forefront of progress with this magnificent tool that is MCX....
  5. Chrismot

    P3D v4 Blender export constraints

    But when you say that the constraint is not exported, you mean that there is no animation at all...? Or, there is an animation, but not the one desired by the constraint...? For each side, you have an empty object... This empty object must be placed and animated exactly in the axis of rotation...
  6. Chrismot

    Blender2FSX/P3D (v0.9.4 onwards)

    Thank you @MANOCHVARMA RAMAN for continuing to update this beautiful Blender2FSX/P3D extension... I use it every day with great satisfaction! When are we going to move to the version v1...?
  7. Chrismot

    P3D v4 Blender export constraints

    Hello F747fly, My constraints are exported normally from Blender, without any problem. But if I understand correctly, in your case, you have an empty object that moves on any axis, and you just want your door to follow it...? All you have to do is create a parent link between your door and your...
  8. Chrismot

    How NOT to spend a lovely Sunday.

    Huuuyyyy...!!!!! I had the same kind of adventure last year: tearing the calf muscle...! A month of plaster, and I couldn't even sit in front of my computer...! I fully sympathize with Bill! A little rest and reflection on the subtlety of xml procedures....
  9. Chrismot

    Why won't this rotate?

    It also works very well in the .mdl : the value of (L:Beacon_Light_Rotate,enum) is well implemented, but the animation does not know which value to use to make the animation work. For this reason, it is necessary to "remind" the animation that it is the variable (L:Beacon_Light_Rotate,enum) that...
  10. Chrismot

    Why won't this rotate?

    This method is much more elegant than mine...! We learn a little more every day...! :D
  11. Chrismot

    Why won't this rotate?

    Hi Bill, Personally, I will simply add a line to the code to know exactly which variable to use for the animation...! Apprentice notice.... <Code> (A:LIGHT BEACON,bool) if{ (L:Beacon_Light_Rotate,enum) ++ 37 % (>L:Beacon_Light_Rotate,enum) } (L:Beacon_Light_Rotate,enum) </Code>
  12. Chrismot

    Blender or 3ds Max; Easiest to create best renderings?

    Oh yes,... now I understand better and I have done some tests of this texture form. But as I am lucky enough to be able to use real photos for my cockpit texturing, I don't use this method. However, photorealism is just as long and complicated to implement!
  13. Chrismot

    Blender or 3ds Max; Easiest to create best renderings?

    Hello Bill, Maybe I don't understand the question well! But why would you want to search for a rendering engine in 3DMax or Blender, knowing that the result in FSX is not determined by the rendering of the 3D development program...? These would be for a special presentation...?
  14. Chrismot

    P3D v4 Drag in relation to weight

    Hello, I'm not going to get into the MOI debate.... But I just want to confirm that, in the case that made me open this thread (Drag in relation to weight), I completely revised my model by drawing heavily on @Roy Holmes 's valuable explanations on "FS Thrust vs Altitude calculations Version...
  15. Chrismot

    P3D v4 Drag in relation to weight

    Indeed, there may be a problem here, because I have no official data on the induced drag of the aircraft in question.... : Very interesting remark! Thank you!
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