• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by clements

  1. clements

    MSFS Blender GIS

    Yes, when importing a base map, you can lock your view by pressing the L key and then use your mouse wheel to zoom in. This will create a high resolution image. Normally, I find myself viewing an airport at Zoom Level 16. Locking the view (L key) and zooming into Zoom Level 20 or 21 produces a...
  2. clements

    MSFS Ground Polygon Alignment Issues

    Did you ever figure out how to solve this? I'm running into similar problems.
  3. clements

    Can a satellite image be used as an 'overlay' to place objects

    To do it in the sim, you need to create an aerial/CGL. There are other threads that describe that process and the tools used to produce the necessary files from Google Earth.
  4. clements

    Blender How can I model the following orange roof (thin tarpaulin/awning-like) in Blender?

    You are asking a very broad question. How have you tried modeling this? Where are you having difficulty? Are you struggling with the shape, the material, something else? What tools do you have to work with?
  5. clements

    Can't figure out what's wrong

    Try changing your outline to “View Layer”. It looks like you are in Blender File mode.
  6. clements

    Line type

    This is not in the SDK. You need to create your own texture. Searches on this site or YouTube will help:
  7. clements

    Best way to create ground polygons for MSFS

    @peacefarm, those are beautiful aprons. Can I ask how you achieved the variations on your taxiways and runways? Obviously, you have a separate texture (or colorization) for the dark asphalt border versus the lighter asphalt taxiway. Is the variation within the dark or light asphalt as well as...
  8. clements

    MSFS SimObjects not showing up in MSFS with SDK 0.14.x

    For what it's worth, it seems like I was experiencing a couple of issues. First, my installation was bad. I uninstalled and reinstalled the SDK and things began working again. Second, as the SDK has evolved, it is changing its default folders for various assets groups...as I am sure you have...
  9. clements

    MSFS SimObjects not showing up in MSFS with SDK 0.14.x

    Is anybody else having issues with SimObjects with the new version of the SDK? I feel like I am losing my mind. I have previously created a number of SimObjects (flags, windsocks and a rotating beacon) but they do not show up in the sim when compiled with the new SDK. I have not changed any code...
  10. clements

    MSFS Color Matching aerial imagery in MSFS

    @rhumbaflappy, quick question. After I color-correct my image in Photoshop and resave as a TIF, MSFS Toolkit tells me that it does not support ungeoreferenced images. What is the trick to saving the edited file so that it is georeferenced?
  11. clements

    MSFS How to fix the default aerial overriding custom aerial?

    I have been experimenting with aerials and CGLs. With one airport, the default aerial imagery is overriding the custom aerial. Does anybody know how to fix this? You can see the issue in the image below. The left side shows a yellow polygon in Google Earth that represents the area of my custom...
  12. clements

    MSFS MSFS Toolkit by Nool Aerosystems

    A quick note, it looks like the path to the OSGeo4W installer has changed. I believe you need to update the bat file to include a URL to https://download.osgeo.org/osgeo4w/osgeo4w-setup-v2.exe.
  13. clements

    MSFS Blender2MSFS Limitation? Color Multipliers

    @fabs79, I use it with 2.93 and have with previous 2.90 releases without a problem.
  14. clements

    SDK Hires Ground textures in MSFS

    @Dimus, what do you mean by "...texture resolution settings should be set above 100 in the settings..."? Where are these settings?
  15. clements

    MSFS Blender cloth simulation baked to bones

    @RomanDesign, just looking at it in blender, I'd apply all transformations (CTRL-A) to the Armature. It's x rotation is 90 degrees and its scale is 0.100 on all axes. I suspect this is the main issue.
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