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Recent content by dave2019

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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    Actually, ADE can exclude the P3Dv6 taxi signs, airport buildings, and other objects. You place an exclusion rectangle around the entire airport to remove the taxi signs. To remove most stock airport buildings and other objects, you can use Load Stock Data to load them, and then delete them...
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    P3D v6 Shader and other Mods for P3D v6

    Hello. I tried downloading your P3Dv6 shader mods, but your website requires a login and there are no instructions on how to set up an account. Can you tell me how I can download these files? Thanks a lot.
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    P3D Aircraft CFG Flaps and Slats Effect Question

    Hello. If I have two flaps sections in the cfg, one for flaps and the other for slats, with lift and drag scalars set to 1.0 in both, are the lift and drag effects additive, that is, the two sections provide twice the lift and drag of a single section, or are the effects split evenly between...
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    OK, I got the P3Dv6 stock buildings to show in ADE by adding the APX airport file's corresponding OBX file to the ADE library. I should have thought of this earlier. Still no taxi signs, though.
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    OK, I tried excluding all the taxi signs with a polygon around the entire airport and this worked. I've never had to do that before with airports in v4 or v5. Unfortunately, in order to remove a few, I would now have to manually replace the 60 or so that I excluded. Thanks.
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    Who says it has to be Jon? With the author's permission, someone else could update it. I would be willing to give it a shot, but I'd need to learn what needs to be changed and how to do it.
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    I put a 300-300ft exclude polygon around a single stock taxi sign and it still shows up in the sim. I believe the problem is that ADE doesn't recognize the v6 taxi signs, so it can't exclude them. It would be so great if ADE could be updated to recognize the v6 stock objects and buildings. Dave
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    Try excluding taxi signs at KPHL. You have to connect to the sim and then slew to the exact location of the taxi signs you want to exclude as they don't display in ADE. Dave
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    Excluding "all objects" or just "taxi signs" made no difference.
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    Unfortunately, that won't work for most of the buildings. I tried loading some APX files to the ADE library to see if it would import the stock airport buildings, but that doesn't work. I was able to delete the ADE stock scenery/global libraries and add the v6 ones and there were differences...
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    I reinstalled P3Dv6 and have tried using ADE 1.79.7475 to modify some airports. The issues so far are: 1. ADE doesn't recognize many of the stock buildings so they don't display. 2. ADE doesn't recognize many stock objects, including taxi signs, so they don't display. 3. Upon starting, it asks...
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    It would be great if some of you knowledgeable guys could get together and make ADE 1.79 work correctly with v6. Thanks. Dave
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    I think some folks were able to get it working with v6, but it won't compile the correct scenery objects like taxi signs and such as v6 uses different GUIDs or something to that effect. I think some hacks have to be used as well since it doesn't recognize v6. Anyway, I'm hoping that someone...
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    P3D v6 Can ADE Be Updated to Work With P3Dv6?

    Hi. Is anyone willing to do this with permission from the author of ADE, and would the author allow this? I'd like to get P3Dv6, but will stick with v5 if I can't use ADE to update v6 airports. I know the author of ADE is retired, but would he be willing to update it if folks were willing to...
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    P3D v5 Ramp lights not working at arrival airport but work fine at departing airport

    Well, after doing a lot more searching in this forum I finally found a solution. I made an effect controller file for each of the 2 effects, fx_landing and fx_beaconwhi, used for the ramp light models. I then attached these controller files instead of the effect files to the light models and...
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