• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by davidk64

  1. davidk64

    Edit lclookup.bgl?

    With the aid of code provided by theisomizer I've been able to decompile and compile the lclookup.bgl file. Working on exporting and importing from Excel at present. One question I have is does anybody know if there is a file in P3D that lists the geographic region strings. I know they are in...
  2. davidk64

    P3D v5 SimConnect_AttachSimObjectToSimObject use in train examples

    Would you mind posting the video again please? I'm curious to see it. Also did you continue with this project?
  3. davidk64

    Edit lclookup.bgl?

    At this link (https://www.fsdeveloper.com/forum/threa ... ng.433181/) there is a spreadsheet by Holger Sandemann showing mappings of land class names to texture file groups. Rows 7 and 8 on the "Region B" tab show that land class values 5 and 6 (Deciduous Broadleaf Forest and Evergreen Broadleaf...
  4. davidk64

    Trying to change stock airport altitude

    Based on this thread it seems it is not possible to make the change to the stock FOGE elevation. https://prepar3d.com/forum/viewtopic.php?p=274884#p274884 Edit: Much has happened since this post and the linked thread above details the successful conclusion to this adventure!
  5. davidk64

    Trying to change stock airport altitude

    Jon what you're describing sounds like the stub file I tried originally? I've tried putting a bgl file with highest priority and the new altitude with no objects and with the original objects - neither are working for me. I'm wondering if it is even possible? Have you been able to do this in v5...
  6. davidk64

    Trying to change stock airport altitude

    FOGE is one of many airports in the file APX51320.bgl in 0604. Are you saying I need to delete the objects for FOGE in the file APX51320.bgl? When I look at my new file it looks the same as the old with runway object present just a different altitude unlike the stub which has no objects. FOGE is...
  7. davidk64

    Trying to change stock airport altitude

    Thanks for the replies! I tried changing the altitude of the stock airport and then saving as to get a new bgl file with the new altitude. But when I Ioad the plane spawns at the correct new altitude but the stock airport is "bleeding" through so that say I go into slew mode and raise the plane...
  8. davidk64

    Trying to change stock airport altitude

    I'm trying to alter FOGE in P3d 5.4 as I believe it is incorrect? I'm basically following these directions: https://scruffyduck.screenstepslive.com/s/help_docs/m/20268/l/199788-how-do-i-change-the-airport-altitude except that the tools menu option is now "Change airport Reference Data". First, I...
Back
Top