• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by delta_foxtrot

  1. delta_foxtrot

    MSFS Visual Docking Guidance System

    Hi guys, I was wonder if we have a working default VDGS currently on MFSFS2020 shipped with asobo that we can use? Because I cannot seem to find one. Am I missing something or is it not possible yet on current MSFS version? Thanks in advanced!
  2. delta_foxtrot

    MSFS Blender2MSFS support thread

    Thanks, I'll try that. I'm worried that cars will spawn though. Since applying road material to surface marks it a road and public cars respawns
  3. delta_foxtrot

    MSFS Blender2MSFS support thread

    Hi guys, anybody got the the collision option working? I am trying to model a custom terrain and will be part of the taxiways and would like to make the plane pass through it. Any idea?
  4. delta_foxtrot

    MSFS Need Help in Composite for Custom Material

    Thank you very much! I will try this out and will get back here for the result! Really appreciate the help!
  5. delta_foxtrot

    MSFS Need Help in Composite for Custom Material

    It's in the SDK documentation. Under Material Editor section.
  6. delta_foxtrot

    MSFS Need Help in Composite for Custom Material

    Hi all. Apologies for being a noob. I was wondering what was this mean in documentation regarding the Composite in Custom Material: Normal Roughness Metal: Normal in GA (as XZ packed), B: roughness, R: metalness. Please note that the metalness in not apply on the ground. As I understand it...
  7. delta_foxtrot

    MSFS Small markings in ProjectedMesh

    Hi. Do you use apron or polygon for the taxiways? I cannot seem to make my paintedLines show above the polygon no matter how I turn down the priority of my polygon. Thanks in advanced!
  8. delta_foxtrot

    MSFS Blender2MSFS support thread

    Hi guys, any idea if we can export the object from the whole scene and make the object's origin automatically in its geometry on the SIM? without manually moving the object to the world origin in blender?
  9. delta_foxtrot

    MSFS Exclude does not work on windmills?

    I think we have same problem. I cannot exclude objects that are landmarks from asobo. Have you figured out how to exclude a custom landmarks from asobo?
  10. delta_foxtrot

    MSFS Exclude

    Hi guys, I recently having issues excluding custom landmarks from asobo. Even if I put polygon and exclude all, the custom landmarks by Asobo are still there. any idea?
  11. delta_foxtrot

    MSFS Blender2MSFS support thread

    haven't tried it back yet, I reverted back to 0.36 for now. Any tips?
  12. delta_foxtrot

    MSFS Blender2MSFS support thread

    Hi guys, I just updated to latest version 0.37 and notice the Day/Night cycles stopped working. I mean the model is not lit anymore at night. So I reverted back to 0.36 and went good again. Anybody confirm this issue?
  13. delta_foxtrot

    MSFS Floating lights

    even with commercial sceneries, I found these bulbs everywhere
  14. delta_foxtrot

    MSFS Blender2MSFS support thread

    @Vitus Thank you so much for the update <3
  15. delta_foxtrot

    MSFS Blender2MSFS support thread

    max is not an option to me because of its price and you know, blender is the future :) I am not sure about your statement since I am pretty happy using the exporter. And fixes are coming shortly as well.