I just checked out after you've edited your post, and lo! I think everything is correct.
I have not checked bounds, but I think the problems should not be
what I fed MakeMDL: N48.4201442971957*E39.3709659576416*
what I got in asm: 000521B5Dh 01BFF4400h
I just want to create a tool for placing ground polygons.
For example, I get geometry from 0.asm, and I only have to change the coordinates and name of the texture to cover a large area and I would like to use a separate BGL for each texture.
maybe you do something like that in the next build...
hello community, I have always found answers here (Many thanks to everyone for this) and finally decided to sign up.
I have a question: I want to insert coordinates in the asm file, I have the coordinates in decimal degrees - how can I bring them to the format of hex to asm file?