• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Epixer

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    MSFS20 Localizer issues after update

    Hi! After an update (seems like WU4) something happened to the localizers on ILS approaches. Before everything worked fine, but now the localizer seems to stay always way too far right with every runway no matter what I put for the coordinates in the XML file. This doesn't happen with all...
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    MSFS20 Blender2MSFS support thread

    Hi! I was wondering, if it is possible to use emissive textures in glass materials? I don't see the option for day/night cycle here:
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    MSFS20 MSFS Glass material (Blender)

    Yes! Its finally working! Thank you for your help! Changing the drawing order worked. The front face should have the biggest number and the face in the back should have the smallest. For example front face ''drawing order 2'' and back face ''drawing order 1''.
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    MSFS20 MSFS Glass material (Blender)

    Thank you! Got the reflections working nicely with textures. Now I just have to figure out this weird thing ..
  5. E

    MSFS20 MSFS Glass material (Blender)

    Hello! I have been trying to get some good reflections for glass objects for weeks now o_O But I haven't managed to do that.. How I can get reflections like in the default buildings. Is it glass material and what settings are used? Also, is PBR required? This is what I'm looking for:
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    MSFS20 Blender2MSFS support thread

    I'm still struggling with this? What exactly do I have to do?
  7. E

    MSFS20 Blender2MSFS support thread

    Hello! I found out a weird thing with the glass material. You can see other glass faces through the glass. Thank you!
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