• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by fabs79

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    MSFS20 Parking questions

    You cannot edit existing parking spots, you can just select them for deletion in the airport submenu and then add your own ones wherever you please.
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    Ist there a way to create MSFS comp textures (AO, Roughness, Metallic) from within Blender?

    Hello guys, Maybe this has been asked before, but ist there a way to automatically create the required comp textures that MSFS needs from within Blender? At the moment I'm using programs like Materialize or Substance Painter presets to create the comp. Texture, but it would be so much easier if...
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    Blender not applying image as Material

    you could try adding loop cuts but I don´t know if they will apply correctly with this geometry. Or maybe selt all faces and use "subdivide" to make them smaller.
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    Blender not applying image as Material

    Btw your models geometry is not optimal. Those long triangles will most likely create lighting artifacts in MSFS because the gltf format MSFS uses doesn't "like" long faces.
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    Blender not applying image as Material

    This will not work unless you defined the seams where the unwrapping function "Cuts" the model. You could try hitting U and then "smart UV Project" but even then you will have to adjust the UV islands by hand. If the texture only applies to the roof, I d suggest selecting only the roof faces...
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    Blender not applying image as Material

    Have you checked your UV mapping? You need to unwrap your model before the image is applied correctly
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    Old Harry Rocks, Dorset, England (released on flightsim.to)

    Thank you for the feedback, I have never been there myself so mistakes happen. I actually used the photo you linked as one of my sources for modeling. When comparing the photo and the screenshot, what I think is that I accidently made Harry and His wife switch places. I have to look at the other...
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    Old Harry Rocks, Dorset, England (released on flightsim.to)

    HI, I just wanted to show you a little side project I did on request from a flightsim.to user. The Old Harry Rocks on the Jurassic Coast of southern england, only a few miles west of the Needles landmark on the Isle of Wight which is one of Asobos custom POIs from the UK World update. Nothing...
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    Animated waterfall?

    That looks promising, should also bei possible to scale the bones as they go down so the Spray of water becomes wider as it goes down. It's been a while since I worked with armatures, but I'll have to look into it, it seems the most flexible way to do it. Might also be possible to let the water...
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    Animated waterfall?

    OK the rotating cylinder works, kind of, although it´s pretty limited because it only works for relatively small, strongly curved waterfall. I´d need a waterfall that falls pretty much straight down a cliff and gets wider as it drops down, but I have no idea how to do that. If you come up with a...
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    Animated waterfall?

    I'll look into that, It was something I also thought about, though I thought there must be a more elegant way to achieve this.
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    Animated waterfall?

    OK thank you, thats too bad. Hope there will be a way to do it in Blender someday.
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    Animated waterfall?

    Hello everyone, I wanted to ask if anyone knows how to create an animated waterfall, like the Rainbow Falls in Hawaii which were part of World Update XIII or the waterfalls seen in some 3rd party addons like NZA´s Milford sound. Is there a way to use a video file as a texture like you can do in...
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    Can I have the same model with several different textures ?

    Thank you for the explanation. I guess I´ll stick with my method for now. The models are fairly simple., low-poly, so they shouldn´t impact performance too much. I´m in the process of creating a library for my "tropical" sceneries, at the moment I´m reworking my two Tonga sceneries, and I´m...
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