• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Fdd_fr

  1. Fdd_fr

    FSXA PushBack gauge control issue

    I tried all solution and it is a great mysterious !! All direction work except the 45° forward right turn ! in this case : - If initial aircraft heading is between 0° and 135° -> all is ok, pushback move forward and turn right 45° -> ok :) - if initial aircraft heading is between 135° and 180°...
  2. Fdd_fr

    FSXA PushBack gauge control issue

    rounded.....but problem is not here since it appears when passing 180° heading....by turning right only...
  3. Fdd_fr

    FSXA PushBack gauge control issue

    Thanks for interest, but I think that the issue is not in the synthax. I cannot post the full gauge code, because it has more than 10 000 lines ! It is a FSX bug; And I would like to know if someone knows the trick to solves this bug.
  4. Fdd_fr

    FSXA PushBack gauge control issue

    Hello, Since 2 days, I try to write in my FMC gauge a part of code to control Pushback, but I have an issue that I don't understand the reason. I have in my gauge this picture, to move the pushback. Clockwise from north direction: -Forward Straight line -forward turn right 45° - backward...
  5. Fdd_fr

    FSXA Joystick throttle position under A/THR

    Hello Eric, It is exactly to control Airbus Throttle. But as give my project as a freeware, user may cannot have FSUIPC. Spokes, thank for the idea. I will search and try via XMLTools. Thanks
  6. Fdd_fr

    FSXA Joystick throttle position under A/THR

    Hello, I would like to know if there is a solution to read the joystick throttle position when FSX A/THR run ? When A/THR is activated, user action on the throttle joystick have no effect on (A:GENERAL ENG:index THROTTLE LEVER POSITION,percent). So, at this time, I toggle at each gauge cycle...
  7. Fdd_fr

    FSX Turn anticipation calculation

    Hello, Many thanks to everybbody for your interest. Right or left turn has no importance; result must give only number of degrees of the most direct turn (<180°). My code works well but I suspected that there was a simpler, more direct solution . Rob, you formula works perfectly !!!!! You do...
  8. Fdd_fr

    FSX Turn anticipation calculation

    Hello, As you know, FSX has a bad management of AP turn anticipation with big aircraft at high speed. With my FMC project, this may occur problem xith some approaches. As I am working to adapt my FMC on B747, this problem is amplified. So I decide to write code to calculate amount of turn and...
  9. Fdd_fr

    FSX Project completed: Airbus A320 with simplified FMC with real Vertical navigation management

    Hello, A new version of the FD-FMC project is online. This update brings a more realistic FMC gauge, working in VC and 2D window, created with the help of Heretic (Bjoern). He improved many things in the Virtual cockpit. Many thanks Bjoern for your help !! All download links are on...
  10. Fdd_fr

    FSX disabled a feature in an existing VC

    Hello, All work now. I used now the "Object Hierarchy" tools in MCX, to disabled displays animation by assign "None" type. And now all is ok : No swapping Diplay, gauge displays aligned with VC location, Knobs animation work and I can use knobs L:Vars with my new code and create my new PFD...
  11. Fdd_fr

    FSX disabled a feature in an existing VC

    Other issue : Display area moved after compilation. PFD goes moved to left and MFD to right !!! Linked to error message of my previous post ? Any solution ?
  12. Fdd_fr

    FSX disabled a feature in an existing VC

    Hello, :wave: I found the solution !! :) I don't change anything in ModelDef editor (besause fail each time). So I decided to use Animation editor , and I found animation which occurs displays swapping and I deleted them with "Fix selected animation". Now, all is ok; Knobs animations work...
  13. Fdd_fr

    FSX disabled a feature in an existing VC

    the 2 vars, "Panelswitch" and "Panelswitch2" don't exist in any xml gauge of the panel....:banghead: I don't see nowhere a command that can explain display switch :(
  14. Fdd_fr

    FSX disabled a feature in an existing VC

    There is 2 knob which have 2 L vars : - L;Panelswitch ': knob swap MFD/PFD - L;Panelswitch2 : knob swap the 2 ECAMS At this time, I just tested to remove code about first knob : L;Panelswitch with no effect. As I said in my previous post, I replaced the code by my own code to get GPS / NAV...
  15. Fdd_fr

    FSX disabled a feature in an existing VC

    So, I don't think that the solution is in the modeldef file, because I don't know any xml function/comand that allow to swap gauges place by a click action.....no idea ?
Back
Top