• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by fredz

  1. fredz

    FSX Airfield1 and Airfield2 Textures

    Tom, thank you so much for your help with this weird search! I have an idea that I am playing with and I want to use this particular texture on an item I am making in GMAX. Fun and Games! :cool: Later, Fred Z
  2. fredz

    FSX Airfield1 and Airfield2 Textures

    Can Jon or someone tell me the actual land class texture names and where they are located for these two designators? I am playing with something as part of a scenery project I am creating in ADE and I cannot figure what the texture names are located. Weird request, I know, but any info would be...
  3. fredz

    FSX:SE Trying to add moving vehicle to FSX

    Hi all, I am doing some updating to FA42 Sheets Airport and I thought it would be neat to add a moving truck onto the airport using the info for adding a boat! I copied a truck bgl from the vehicle section of SimObjects to the boats section followed the directions and got a compiled .bgl...
  4. fredz

    FSX:SE Incomplete Scenery Display?

    Gentlemen, I thank you very much for your suggestions concerning the above problem...as of right now, I have done the following....deleted the troublesome layers (airport background, land class) and recreated them again....and low and behold, the scenery now looks as it should? That is all that...
  5. fredz

    FSX:SE Incomplete Scenery Display?

    Thanks Tom, for looking…I may not have been clear, I am using FSX/SE for this and I just am at a loss. The airport portion is complete…this started when I decided to add some of the area around it…oh, well. I ove mputers! 😎 Have a Happy New Years FredZ
  6. fredz

    FSX:SE Incomplete Scenery Display?

    Gentlemen, this has me stumped...the ADE files all look OK...Airport Backgrounds(flattens), Land Class, Ground Polys and Scenery Objects....but when loaded into FSX and running the program, it looks like there is a line drawn across part of the scenery and the only thing that shows on one side...
  7. fredz

    FSX GMAX available?

    Gentlemen, Thanks for the replies and the help....Roterhub, your suggestion seems to have worked ... GaryGB, I will check out your suggestions. Again, Thank you both for the help. Later, Fred Z
  8. fredz

    FSX GMAX available?

    Hi all, does anyone in this group have a clean ,zipped copy of GMAX 1.2 (latest, I think) that they would be willing to share? My copy, which I have used happily for many years, became messed up and started to loose function and the zip file I thought I had has vanished! I tried Googling for a...
  9. fredz

    FSX:SE AI aircraft bounce when starting to move?

    Thanks, guys for the comments and suggestions. This is an area that I really don't understand the details so I will play again sometime but I think I will keep messing with scenery. (Something I sort of understand) 😎 Thanks again. FredZ
  10. fredz

    FSX:SE AI aircraft bounce when starting to move?

    Playing with creating AI traffic, when the aircraft start to move, start bouncing - which gets steadly worse till the A/C vanishes. Any ideas? Thanks in advance. Fred Z
  11. fredz

    FSX:SE Ground poly problems

    Don, the problem seems to be solved. If I have any future questions, I will try to be clearer and will try to follow everything as well as I can. This has been an area that I have very little knowledge about and again I appreciate all that you have done and the time spent to try and help. Fred Z
  12. fredz

    FSX:SE Ground poly problems

    OK....maybe this is the answer....the GP texture files in ADE179 are dated 11/9/20 (the day I installed 179)....the GP texture files in the 'Texture' folder in FSX/SE are dated 9/8/13. I cannot tell you why...too far back for me even to try to guess. I am going to copy/paste the GP texture files...
  13. fredz

    FSX:SE Ground poly problems

    Don, I did some more thinking last nite...attached are two screen grabs, one in ADE179, and one in FSX-SE...take a few minuets apart....can you or Jon explain why the difference? I have the latest ADE 179, your latest update to GP and I have not added/changed anything to either. I cannot see how...
  14. fredz

    FSX:SE Ground poly problems

    No sir....that was ment as a compliment. I feel you provided me the info I need, but sometimes I can be dumb as a post. Do I start a new project, access each of the individual letters & numbers, adjust as you described, compile, save and then somehow use this saved file in future projects? As I...
  15. fredz

    FSX:SE Ground poly problems

    you sir...have the patience of a saint! Thank You! Fred Z
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