• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by GaryGB

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    MSFS24 Remove Power Pole

    Thanks, Pat. :) GaryGB
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    MSFS24 Remove Power Pole

    Hi again: To be clear, rhumbaflappy's example package (generously created and attached above) for LFET scenery exclusion, 'works' ...loaded by itself. Once I load (also- or instead-) any of Pat's LFET builds, the rogue Powerpole appears as seen in the original OP post- and in my...
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    MSFS24 Remove Power Pole

    Hi Pat: The latter DM'd Scene.XML compared to the prior DM'd Scene.XML in NotePad++ with Plugins > XML Tools > PrettyPrint > Indent on ...show: * Both have 3436 lines. * I have not yet compared them further aside from confirming they do not place the rogue Powerpole by GUID FYI: In MSFS...
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    MSFS24 Remove Power Pole

    Hi Pat: Thanks for posting the results of your additional test. Here is what shows on my MSFS 2024 installation with the only package in my active \Community2024 sub-folder being the airport-lfet-tilchatel_v1.3 you linked via DM: Display of the rogue Powerpole raises questions as to what...
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    MSFS24 Remove Power Pole

    I'll load up LFET_V1.3 in MSFS 2024 shortly. :) UPDATE: Here is the compiled Package you linked for LFET_V1.3 (curiously, it still shows the rogue PowerPole): It would seem I / we need to examine in more detail, just how Dick has excluded the unwanted 'streetlamp_Wood02' object via his code...
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    MSFS24 Remove Power Pole

    Hi Pat: I just downloaded / installed / tested oldpat-airport-lfet-tilchatel_5M834 at https://flightsim.to/addon/103580/lfet-tilchatel-2024 ...dated August 06, 2026: As you can see, on my MSFS 2024 install (which has no local customization of Package layer order or load priorities that I...
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    MSFS24 Remove Power Pole

    When selecting the (multiple) 'attributes' to use for the ExclusionRectangle, how does one discern which MSFS24 default LFET objects are SimPropContainer objects ? :scratchch I see that the streetlamp_Wood02 Object type is "Scenery" (but not 'SimPropContainer') ...in the Scenery Editor Objects...
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    MSFS24 Remove Power Pole

    AFAIK, an ExclusionRectangle may merit testing for the 'streetlamp_Wood02' object, as it specifically can exclude that scenery library object placed, IIUC, from the \asobo_props.bgl ModelLib file (supplied via a MSFS "streamed" *.fsarchive file). The ExclusionRectangle "excludeLibraryObjects"...
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    MSFS20 Transparency issue

    In the interest of 'transparency', I must say that your attachments seem to be completely "invisible" at this time. 🙂 GaryGB
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    MSFS24 Remove Power Pole

    Please note the path to the object seen in the screenshot taken in DevMode with Debug LODs and Full Name enabled: To find the MSFS path to \asobo_props.bgl, I suggest utilizing "Everything" search utility (version 1.5 Beta is quite well-vetted and useful) with this query string...
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    MSFS24 Remove vegetation from 3rd party scenery

    Please read posts on the add-on package page; the developer has updated the project and also has an "experimental' version since April 2026. https://flightsim.to/addon/3279/okbk-kuwait-intl-airport-and-city Note my MSFS 2024 screenshot below uses settings for "Debug" menu display of LODs with...
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    MSFS24 Remove Power Pole

    Hi Pat: While technically this may best be addressed in a separate thread which can receive undivided attention, it is closely related to the OP topic. The coordinates of the unwanted power pole (which may no longer exist IRL ?) is: 47.5452876337556,5.20682771333067 ...via FSUIPC7 data read...
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    MSFS20 Again - the blurry textures on SimObjects

    Hi again: Your OP shows above shows the SimObjects are (user-interactive ?) panels; I have not tried this, as I do not work on panels in MSFS yet. I learned more surprising things related to this troubleshooting scenario when I used this new query string in a Google search: MSFS 2020...
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    MSFS20 Again - the blurry textures on SimObjects

    Hi Misho: Are you using MSFS SDK texture.JSON *.FLAGS files alongside your texture Materials to specify a certain compilation output result ? :scratchch MSFS 2020: https://docs.flightsimulator.com/html/Asset_Creation/Textures/Textures.htm?rhhlterm=flags flag&rhsearch=flags MSFS 2024...
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    P3D v5 ADE will no longer compile to folder

    This may be either simple- or complex- to fix. IMHO, first try downloading this well-vetted utility (free), and after installation, right-click your C:\Users\Desktop\AFCADS folder and unlock it. https://www.iobit.com/en/iobit-unlocker.php Let us know how this works for you. Generally...
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