• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by GaryGB

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    MCX Fails to read MDLs in "RJER_ModelLib.BGL".

    MSFS Addon Linker (authored by "Bad2000") basically creates a Symbolic Link between physical files / folders for MSFS add-ons in a 'source' folder, and the MSFS Community folder "Virtual File System" path ...then enables / disables them via a custom folder tree-type checkbox GUI...
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    MCX Fails to read MDLs in "RJER_ModelLib.BGL".

    I had planned to test this Symbolic Link related behavior with some add-ons when MCX attempted to process certain BGLs. FYI: I use Link Shell Extension to create "Symbolic Link Clones" as 0-byte virtual shortcuts to original linked physical files and folders...
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    MCX Fails to read MDLs in "RJER_ModelLib.BGL".

    Hi Arno: I did a search on my MSFS 2020 and MSFS 2024 installations and find no such "RJER_ModelLib.BGL" cited by the OP. Perhaps this is a 3rd party BGL from another add-on ? [EDITED] Google states it is a 3rd party BGL...
  4. G

    SDK I cant make custom taxiway color

    Please use Google Translate...
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    MSFS20 3D Characters sunken into ground

    Hi Andreas: I do not know if this add-on package actually has been updated (yet ?) by the author for MSFS 2020 compatibility. This is an excellent add-on package; please be patient with the author, but do share your fix for placing these objects. I had mentioned above, that Snap To Normal...
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    MSFS20 3D Characters removing Problem

    I believe it would be best to maintain all postings regarding this specific topic within the original thread ...here: https://www.fsdeveloper.com/forum/threads/3d-characters-sunken-into-ground.460809/ GaryGB
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    MSFS24 bridges and simobjects

    I sent you a Direct Message (aka formerly referred to here at FSDEV forums running on XenForo software as a Private Message or "PM"). GaryGB
  8. G

    About google 3D Views

    Hi Ken: IIUC, you seek access to Google Earth legacy sketchup-modeled 3D buildings used before Photogrammetry replaced them ? If so, see...
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    MSFS24 bridges and simobjects

    Hi Pat: I just installed and flew in MSFS 2024 at the Lorient Railroad Bridge. I can also taxi an aircraft over the bridge without falling through. Just before I began my taxi over the bridge, your (pre-programmed ?) train came across the bridge semi-partially submerged, and 'bounced' up onto...
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    MSFS24 bridges and simobjects

    Hi Pat: I do not see in MCX Attached Object Editor, a Platform with a Road Material attribute associated with the Lorient Railroad bridge in question above. I shall study this further to ID status of the Ground tag, and will test this scenery in both MSFS 2020 and 2024. Thanks again for...
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    MSFS24 bridges and simobjects

    Hi Pat: I started researching what ended up in the MSFS 2024 SDK docs regarding the "Ground" Tag. Thus far is have found this: https://docs.flightsimulator.com/msfs2024/html/2_DevMode/Material_Editor/The_Material_Editor.htm In your web browser, search the above linked MSFS SDK Doc web page...
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    MSFS24 How to make a scenery acceptable ?

    I am not yet very familiar with the many features available in Blender, but anticipate SimPropContainer modeling source objects may be made easier in 3D modeling software such as Blender via Parent / Child objects, and in Sketchup via Components / Groups. If your choice of 3D modeling...
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    MSFS20 Custom aerial texture below the default one

    Tomorrow (Wednesday) I plan to test CGLDEC on the CGL file to see if I can extract Geographic coordinates. We'll compare notes then. :) PS: I can confirm France's LIDAR HD elevation data is immediately available for download in tiles via their web portal. I have not yet looked at what...
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    MCX MCX Attached Object Platform "Ground" Tag Update

    Hi Arno: I wanted to check if MCX has yet been updated to enable Platforms for MSFS that do not allow "fall through". Apparently the code used for bridges has been implemented in SU3 to fix 2024 if a new "Ground" Tag is applied, but does not fix 2020...
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    MSFS24 bridges and simobjects

    Hi again: I just did a Google search and found this: https://devsupport.flightsimulator.com/t/erratic-behavior-of-simobjects-on-collision-meshes/10355 It looks like "Collision" attributes are gaining an expanded role in MSFS 2024. Apparently I had an (incorrect) impression it was already in...
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