• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Jes

  1. J

    Library objects

    Paul, I have just tested this in FSX and this is exactly how it works. Thanks alot.
  2. J

    Library objects

    OK, no easy solution, but thanks anyway. One of my problems is the TV masts (or whatever we should call them) from the default scenery. I see in the default scenery that these are placed with different heights/lengths (not elevation) reflecting the real-world objects (there is plenty of them...
  3. J

    Library objects

    Hi, as you probably can see of my questions I'm pretty newbie on scenery design. My questions relates to both FS2004 and FSX. If I know the GUID of an object from the default scenery library, is there any way to find all the places (read: coordinates) where this object is used in the scenery...
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