• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by jkustom56

  1. jkustom56

    MSFS20 AIFP "mounted" MSFS traffic no longer working

    AIFP Has always been one of my favorite things. If you are into military flying and creating air bases like me, then some way to edit your own AI traffic is a must. Back in my FSX days there was ZERO AI Traffic that even went into military air bases like Edwards AFB (My favorite) so using AIFP...
  2. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    I Have been working with a PBR metallic value of .3 and it seems to work out good for me. Such a big improvement!! Thanks again to you both!!
  3. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    I may try A Metallic value of "0" as well too see if there is any measure difference.
  4. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    I changed Metallic value to .5 that made a sharp difference! So it worked Thank you as well, Rick!!!
  5. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    THAT WAS IT!!! Im so happy!! Thank You!!!
  6. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    Thank You So Much Arno! I love MCX thank for that too. I'm going to try that and ill let you know.
  7. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    Hi =rk=, The lines were meant to just point to the models in general. I want the model on the left to be the same color as the one on the right. This scenery is for Edwards AFB. Almost all the buildings there, are the colors you see in the model on the right. Over the last year I have...
  8. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    Hi Arno! Thank you for everything you do for all of us! Hope I sent the files in a manner which is useful. I'm also sending other pics to demonstrate the problem. thanks again, John
  9. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    Hello, This is my first post. I have been making my own scenery objects for about 7 years. My method is to build Buildings such as hangars using TinkerCad, converting the STL file with MCX into .dae files, than painting/texturing in SketchUp, exporting the .KMZ file back to MCX to place them...
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