• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by johncott

  1. J

    Airport backgrounds and Airport background excludes not compiling properly with 5.3 sdk shp2vec.exe and bglcomp.exe

    Hi Mike, I know a lot of people follow your theory of not installing their flight sim of choice on there main system C drive. I always installed my FSX.SE and SDK on my windows system C drive and never had an issue, no CTDs and everything ran good. I've never had an issue either with P3DV5...
  2. J

    Airport backgrounds and Airport background excludes not compiling properly with 5.3 sdk shp2vec.exe and bglcomp.exe

    Hi Mike, Had a look at the compiled files you sent, looked at them with a hex editor and they're exactly the same as my compiled files except for the time stamp part of the file. If I use BglVviewer for the CVX file, they're exactly the same as well except for the file time field. Looks like...
  3. J

    Airport backgrounds and Airport background excludes not compiling properly with 5.3 sdk shp2vec.exe and bglcomp.exe

    Hi Mike, First of all here are my settings in ADE showing the bglcomp.exe from the SDK 5.3 and the shp2vec.exe from the 5.2 SDK which works ok for me. As mentioned, if I use the 5.3 SDK shp2vec.exe I get errors. If I open the vector data bgl file created with 5.3 shp2vec.exe in bglviewer...
  4. J

    Airport backgrounds and Airport background excludes not compiling properly with 5.3 sdk shp2vec.exe and bglcomp.exe

    I tried the new files from the ade.zip that Mike mentioned from the linked post. Changed to the P3Dv5.3 SDK version of shp2vec.exe and the airport backgrounds and exclude files would not compile properly, went back to the P3DV5.2 SDK version of shp2vec.exe and they compiled ok. I also recently...
  5. J

    Airport backgrounds and Airport background excludes not compiling properly with 5.3 sdk shp2vec.exe and bglcomp.exe

    The only way I could get new backgrounds to show up and remove the default ones was to use the shp2vec.exe from the 5.2.XXXX SDK. the shp2vec.exe from 5.3.XXXX SDK appears to have issues with ADE 1.79.7475. From reading the P3DV5.3 changelog and some replies in this post, LM made some changes...
  6. J

    Airport backgrounds and Airport background excludes not compiling properly with 5.3 sdk shp2vec.exe and bglcomp.exe

    Using ADE 1.79.7475 Ver 00.008021. P3D v5.3. After moving a default airport to its proper location in the real world, I noticed the background would still show up in its original location and there would not be a background at the new location where I moved the airport to. Also had the same...
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