• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by liser

  1. L

    Converting FSX scenery to X-plane

    Hey! I have some experience in scenery development for XP. You can use blender, there is an addon that lets you export to XP OBJ. For blender 2.71: https://github.com/der-On/XPlane2Blender 1 texture per image is mandatory for XP. And you can use bump and specular maps in the OBJ. You can read...
  2. L

    FS2004 LandClass Problem, Sbuilder FS9

    Thank you very much for the hints, I'll keep on searching and reading. At least I was right, develoving scenery for FS9 is much more tedious than for FSX. BTW I wasn't going to release this to the net, for the moment I'm only testing and trying to improve my skills!
  3. L

    FS2004 LandClass Problem, Sbuilder FS9

    So, if I want to distribute this airport, I should do what? All information that I've been able to find is talking about editing the base files. Where should I put that Excludes? What are the steps to take for this task? BTW thanks for your info!
  4. L

    FS2004 LandClass Problem, Sbuilder FS9

    ahahaha! All that you see is FS9 crappy textures. From what I know, and that is what I did, you must edit original bgl files from scenery folder to correct islands in FS9. I used Sbuilder and ADE for that.
  5. L

    FS2004 LandClass Problem, Sbuilder FS9

    Ok, solved it, there was a problem with overlapping Water polys... Thanks for all the help in this forum! BTW Can anyone tell me which steps to follow on Photoscenery creation? Sorry for such a stupid post, I ask moderators to delete it if they want.
  6. L

    FS2004 LandClass Problem, Sbuilder FS9

    Hi there! Two years ago I started learning scenery design for FSX, now I've switched to FS9 and I can see it's a bit more difficult to create scenery for this sim. I've been a long while without making any scenery development, so my skills are not too good, in fact I'm new to FS9 scenery. So...
  7. L

    FS2004 Mass texture converter error

    Hi! I've had the same error and this is as simple as installing the terrain SDK and telling MCX the right path to it. Thanks for the help!
  8. L

    Blender <-> FSX MDL

    is this dead?? Isn't there any workaround from blender to fsx???
  9. L

    FSX Please, Test my airport!

    I've found that AI aircraft don't work well. When there's several planes waiting to take off, the first one will take off normally, but the second one can be all his life :eek: waiting at the runway start, it seems he gets clearance, but for some reason doesn't take off!!! Help! Thanks!
  10. L

    Night Texture

    OK! I solved it! My problem was the format of the BMP!!! :cool:
  11. L

    How to make night textures?

    thank you! BTW I have solved it before your post, but it's been helpful too!!! Now what I want to make is a blend mask Do you also know how it's done? thanks again!
  12. L

    FSX Please, Test my airport!

    ok! I've corrected H4. But why do you say the SE one is more difficult, i've just done the same for it (isolate and overlap). Is that correct?
  13. L

    Night Texture

    I'm trying to do what you say but, SBuilderX doesn't compile the photoscenery. I get the bmp map to photoshop, edit it, add night at the end of the name. Select the map in SBuilderX, right click, and add the bmp at the bottom, where it says night. Select the map and compile, but, nothing...
  14. L

    How to make night textures?

    I've been searching here and I've found nothing. BTW I suppose that this has been asked before... So, could anyone post a link or something to a tutorial or give me some gidance??? What I have is the sbuilder map in bmp format, what I want to do is edit it to add as a night texture under...
  15. L

    FSX Please, Test my airport!

    Hi! I think I've nearly finished my LEVC project, just want to be sure that it works OK. BTW I haven't found any section where I can upload my bgl's and let the people test, so if this isn't te right place to post it, please let me know. So, could any of the pro's test this airport and...
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