• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Lorian

  1. L

    FS2004 BGL spec?

    Ah, I have found the spec with NewBglAnalyze. It turns out I was looking at old style files (identified by '01 00') thinking they were FS2004 style. I don't need to support the old format, so all is good. :) Thanks.
  2. L

    FS2004 BGL spec?

    Hi all, I have been writing an FSX BGL parser using the specification by Winfried Orthmann, and that's reasonably complete now. But I need to support FS2004 BGL files as well, and somewhat surprisingly, I can't find any sort of specification for this version.. Can someone point me in the...
  3. L

    Runway markings?

    Hi all, I am looking for some screenshots showing how each of the 16 runway marking flags look in the simulator (these are: edges, threshold, fixed distance, touchdown, dashes, ident, precision, edge pavement, single end, primary closed, secondary closed, primary stol, secondary stol...
  4. L

    Any way to use ADE created filed in FS9?

    jvile: Either that or some way to remove the incompatible stuff from the xml file so it will compile with the FS9 SDK.
  5. L

    How can I add generic buildings?

    Already done that, got it set to maximum. The generic buildings (blue backgrounds) show up fine, it is just the library objects that don't show.
  6. L

    How can I add generic buildings?

    Ok I seem to have a problem. I have put in two library objects (the one with yellow backgrounds), one from the add object menu and one copied from a stock airport (a suitably shaped building from LFPG), but neither of them are showing up in FS. Oddly though the control tower is showing. Is there...
  7. L

    How can I add generic buildings?

    Right I'll give that a shot then. Cheers.
  8. L

    How can I add generic buildings?

    Is there any way to add the generic buildings to your airport? I'm no 3D modeller and am happy enough using the generic buildings, better than nothing. I can only find a few airport building in the add library object menu. Cheers.
  9. L

    Any way to use ADE created filed in FS9?

    Didn't think so. Oh well, cheers.
  10. L

    Any way to use ADE created filed in FS9?

    Title says it all really...
  11. L

    How do I get rid of these damn autogen buildings?

    I guess it's possible I could have accidentally been dragging a bit. I just did a test being very careful to click and not move the mouse at all and it didn't crash.
  12. L

    How do I get rid of these damn autogen buildings?

    JohnG: Just click for each point, then when clicking on the first point again to complete the loop it crashes.
  13. L

    How do I get rid of these damn autogen buildings?

    Golf-HotelDelta: That's odd, those two smaller buildings don't show up in ADE for me, not even when loading up the stock airport. It just shows the longer building to the right. If I could get those to show up so I could delete them that would probably solve this, as they appear to be the...
  14. L

    How do I get rid of these damn autogen buildings?

    I have sent you the log. The airport is HESH. I'm not really sure what you mean by "is it a stock airport?" It is one I have edited.
  15. L

    How do I get rid of these damn autogen buildings?

    Thanks Difar, unfortunately ADE crashes every time I create a polygon. When I complete the polygon the window with the options comes up and it crashes with this message: Parameter is not valid. at System.Drawing.Drawing2D.GraphicsPath.AddPolygon(PointF[] points) at...
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