Hello Doug. Thank you for your help
In the picture we see ugly concentric traces.
Yes, I tried to change Multiply. But It's the only setting to have a real night texture.
Can the problem be due to a wrong bake value in Blender ?
I've a problem with the night textures on my buildings. Its a problem of renderig quality, as shown in the picture.
To do these textures, I use Blender. I add some lamps and I proceed like the ambient occlusion : making a bake in "full render" to obtain a "night" UVmap, in png.
Hello, I've a strange problem exporting an animation with bones. I posted on the Blender forum but maybe it's not the good place, I think.
When I export an animation with armature, via MCX, in mdl, I've a strange result (the second picture). I precise that this problem don't appear in MCX...
On a new animation, 2 captures to explain better my problem :
The first after export directly from blender to FSX
The second, the same mdl file, in FSX, but after export via MCX (The problem does'nt appear under MCX though)
Maybe I should post on a MCX forum ?
I made this animation quickly, just for test. I just create a new.
As I said : now, the animation work, in Blender, in MCX and in FSX. But the problem occur again in FSX only when I export the object via MCX.
It's not very important. I can export directly from blender to FSX. But ...
I use MCX...
It work now. I think it was due to my version of MCX.
I've Always a problem with stretched out animation, when I use MCX to export. Not if i export directly from Blender !
May be have you an idea about this problem. May be in the MCX export parameters ?
I try to animate an object with an armature in Blender.
It's not my first animation, but this time the animation don't work in MCX (and FSX). It work in blender however.
I Don't think I forgot anything and I don't understand where is the problem. I've tags, skinned mesh ticked in FSX...
I've a problem when I want to attach an effect to a plane and another to another plane.
To attach a day/night and dusk/dawn effect to a building, I create planes with transparency (I know it's necessary to have a plane for each parameter)
On the first plane, I want to attach the...