Maximum take-off power, its the maximum power at maximum RPM, in a certified airplane engine, the engine should be capable to handle that power for 5 minutes before blow up the pistons.
So, you need to match the maximum power at maximum RPM.
I don't remember if PW R1340 has a gear reduction box...
The material goes black no matter what format I export, and when I put the textures on the object, the texture remains darker than the rest of the plane
This is what looks when i put the texture
This is just before the import
What im doing wrong?
sometimes the animation movements are too fast in the simulator, can be a math error.
<Variable>RUDDER DEFLECTION PCT</Variable>
look how the variable has the PCT...
so, its possible if you rotate and translate every polygon, maybe if you tweak some group of faces you can make looks like the object are inflating and you can use a custom visibility with the inflating object and one for the inflated object
Start with 2d xml gauges, make the code work as you want, that way, you will not need to mess around with the 3d model when you want to test the gague in the sim. Working with the 2d xml gauges, you don't even need to restart the sim, just restart the aricraft.