• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Marionettework

  1. Marionettework

    MSFS24 How to replace the default airport pushback truck and GPU truck?

    I would like to remove the pushback tug but using Services.xml doesn't seem to work for some MSFS 2024 aircraft, or by using a MIL parking spot. Has anyone found a way to do it? I noticed this for the Asobo Saab 340 and Cessna 172, but it does not show up for some 3rd party aircraft such as...
  2. Marionettework

    MSFS20 EHEH - Eindhoven Airport

    Question for everyone here who's done a larger airport: when you do a large ground poly like this (to use as a PM) do you always count on it matching the actual satellite imagery without any offset or disctortion? I guess if you do a CGL, you would also match them up in 3D software to make sure...
  3. Marionettework

    MSFS24 SimPropContainers

    Your grunge and texture layers for the doors are overlapping simprops? There are no clipping/flickering issues if they’re separate objects in MSFS?
  4. Marionettework

    MSFS24 SimPropContainers

    Thank you for this, now I know where the Gemini hallucinations about this feature came from: Eventually I realized you can only snap to vertices. :) So right now I'm trying to optimize my airport terminal by replacing a bunch of arrays of terminal chairs with distinct objects that each have...
  5. Marionettework

    Polygons misaligned in built project although they look perfect in SDK editor

    I've been using aprons instead for this sort of thing.
  6. Marionettework

    MSFS20 SDK is Mixing Runway Light Models

    I did get something working with Light preset + LightRow.
  7. Marionettework

    MSFS20 SDK is Mixing Runway Light Models

    Can you explain this a big more? I'm really struggling with making all the lights raised for my threshold. I'm not sure how I can use this so-called "visual contrast" to favor the raised type. Both types seem to appear over the same color terrain.
  8. Marionettework

    Hi, I have not tried making aircraft yet. I don't think I have any cycles at the moment to get...

    Hi, I have not tried making aircraft yet. I don't think I have any cycles at the moment to get into that, sorry, but I appreciate you reaching out.
  9. Marionettework

    MSFS20 MSFS Asobo Official Blender exporter

    Blender 3.6 is an LTS (long term support) version of Blender, not the only LTS version. It’s up to 3.6.20 now so that’s what I would get now. 3.6 works well with the 1.3.3 exporter so that’s what most people use, as there probably aren’t many new features that are super important for MSFS in 4.x...
  10. Marionettework

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    Wow that's pretty awesome!
  11. Marionettework

    DAAG - Algiers Houari Boumediene Airport

    I did a lot of work to update this with stuff I learned over the past year, adding some detail and hopefully improving performance noticeably with a lot of LOD.
  12. Marionettework

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    It's awesome. Um, is there a collision box on the rocket while it's flying? Asking for no particular reason. :D
  13. Marionettework

    MSFS20 EHEH - Eindhoven Airport

    I’m curious what your approach is regarding exact accuracy of the dimensions of various buildings and objects. Are you a “measure twice, cut once” type of person or do you just get it started with approximate dimensions and adjust later? I find that I spend a lot of time getting started and...
  14. Marionettework

    MSFS20 Kennedy Space Center Scenery for MSFS2020

    Wow that looks awesome!
  15. Marionettework

    Smiths Falls-Montague airport (CYSH)

    Took some new beauty shots at World Detail 400 and submitted to Marketplace... really happy with how it turned out.
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