• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by mariorc

  1. M

    MSFS24 Unable to remove default objects

    Thank you very much. Let me try.
  2. M

    MSFS24 Unable to remove default objects

    Hi all In MFS2024 I'm able to remove buildings but some objects remains and they do not reflect reality. You can in the image exclusion rectangle, polygon and normal rectangle. Nothing helps. Does anyone knows how to remove that fence and concrete with bush blocks? Thanks in advance.
  3. M

    Models not showing up - unknown models

    Sometimes I have the same result. Create a backup of your project. Then click in Clean all and then Compile again. This works for me, I hope that works for you too.
  4. M

    MSFS20 Cant place trees

    I would love to use the default trees and place them in the right place, but I don't see a way to do it. If you have found it, can you let us know?
  5. M

    MSFS20 How to...Swapping/Replacing out a V.1 model, replacing with updated V.2 (same model)

    Hi Inside MFS2020, when you are in developer mode with your project open and being edited, you do a right-click on object V1, properties and then you have an option to replace (use) the model for any other object or the V2 that you want. Best regards
  6. M

    MSFS20 Triggering Hangar door animation in SimObject by distance?

    Hi all How to add the sound of opening doors when the animation start/stop? Best regards SimEdge
  7. M

    Resolve unique ID disables Bake Node Animation

    Same here. You have one option in the menus to resolve Unique ID's, but not always solve.
  8. M

    MSFS20 Segelflugplatz Stillberghof

    And the ICAO code is?
  9. M

    MSFS20 [SOLVED] MSFS displaying mesh incorrectly compared to 3ds Max and MCX

    In 3ds, try to use the Reset XForm on those objects (create one backup first!)
  10. M

    MSFS adding glass reflective surface to an image texture material

    I use photoshop, but there are others for the same purpose.
  11. M

    MSFS adding glass reflective surface to an image texture material

    Hi You give reflections on the comp file like I have done. The albedo file: The comp file: RGB chanels: R - pure white G - pure black B (metallic channel) - white on the glass and black in the rest. Result of the comp file with the 3 channels:
  12. M

    Scenery conflict after 1.17.3.0 update - Landmarks

    rhumbaflappy You are right. Every time that I load the project, I must delete the package produced before. Otherwise the exclusion will not work. Thank you. Best regards
  13. M

    Scenery conflict after 1.17.3.0 update - Landmarks

    Hi I'm passing for the same issue. My project have exclusions like in the pictures bellow. Also it is the last one in context.xml What I'm doing wrong? Should the exclusion be outside of my project?
  14. M

    MSFS SDK 3DSMAX Plugin Bugs

    I have the same error. I just use the MCX to generate the xml and that's it.
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