• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by mlacay

  1. M

    XtoMDL error - index out of bounds

    arno, I made this x file by importing a 3ds into Blender and exporting into an .x file. Oddly enough this now works... I can't think of any reason why it would work now and not before other than me shutting down microsoft ESP and rebooting in between trying from day to day... I wish this...
  2. M

    XtoMDL error - index out of bounds

    Thanks for the reply arno, I don't know too much about modeling, (I'm just a programmer), but from here is some info from the .x file so perhaps it could answer your question: // Scene // Layer 1 Frame frm-SuperT_LOD_100 { FrameTransformMatrix { ... } Mesh SuperT_LOD_100 { 9480...
  3. M

    plane flies backwards!

    I had the same problem too! I had this same plane flying backwards problem too. I ended up using an option in makemdl to turn it around. As a side question though I am having another problem! I don't see any textures on my model as lionheart described that he fixed by clicking on a...
  4. M

    XtoMDL error - index out of bounds

    Trying to run xtomdl.exe /xanim /dict:C:\tmp\esp\modeldef.xml /out:SuperT.mdl SuperT.x gives these errors: warning : Degenerate poly detected in file (C:\TMP\Models\SuperT.x) mesh (i nterior) warning : Face vertex 0 x=-0.047269 y=0.130343 z=-0.382896 warning : Face vertex 1...
  5. M

    Importing 3ds model into ESP or FSX?

    thanks for the reply guys im glad that at least there is some support on these issues through this forum. at least i'll have an answer for my superiors on this matter.... what a lame situation... anyway, in the meantime, at least so i can get something to show, is there any guide to take me...
  6. M

    Importing 3ds model into ESP or FSX?

    Felix, the 3ds max 7 plugins do not load in 3ds max 2009. They complain with the error "DLL FSModelExp.dle is not made for this version of the program - not loading" And same for MaxUtils.gup, MaxXML.gup
  7. M

    Importing 3ds model into ESP or FSX?

    Hello all, I am trying to import a .3ds model into a format ESP (which i believe is FSX compatible?) can recognize. I've attempted to use various MakeMdl and XtoMdl versions using various combinations of GMAX and Blender but to no avail. Blender claims to be able to export to FSX and X but...
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