• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Montefiore

  1. M

    Correctly positioned ground files

    Hi Arno! Thank you for answering. Exactly I was calculating lat/lon positions, but made it a little more easier for me. Firstly I positioned ground files in FS with the help of object placer program. To do that and to show up in the library, I exported ground files with gamepack 2004. So I...
  2. M

    Correctly positioned ground files

    Hello! I managed to work out methodical solution for asked question. Thank you!
  3. M

    Correctly positioned ground files

    Hello! Firstly, apologies for my bad English. After reading the WIKI about making ground polygons with the help of GMAX and FS2002 game pack. I managed to tweak the ASM file and ground was presented precisely in FS( no flickering, shadows etc). So no problem with that. The next part is to...
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