• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Mouseviator

  1. M

    MSFS20 Collision with Blender objects

    Would like to know that too.... I tried to check the "Collision material" option in object material, but it had no effect :( The SDK says "Use this with low resolution meshes" so I also tried to create a "collision box" object, that wrapped my object, had the "MSFS Invisible" material set with...
  2. M

    MSFS20 Platform, a surface that an aircraft can move on

    Hi, no. Not in dev mode. It is all being done in Blender: Hope you can see it on the picture above. I have a "runway platform" object, sort of bridge I want to put in the water to extend the runway on the land. It is an object with "MSFS Standard" material (below the selected polygon on the...
  3. M

    MSFS20 Platform, a surface that an aircraft can move on

    Ok, should have tried it :) Just to let you know, ticking the "Road" material seems to do the trick. I actually placed a simple polygon on top of my "bridge" object, assigned it an "MSFS_Invisible" material, checked that it is "Road" and the aircraft can move on it now:
  4. M

    MSFS20 Platform, a surface that an aircraft can move on

    Hi, did anyone try to create something like a bridge for MSFS? I would like to know if it is possible and how to mark an object surface as a "ground", so that an aircraft can move on it - something like bridge. It used to be done as an attach point and a "platform" back in FSX/P3D. Honestly I...
  5. M

    My private island scenery

    Great. Do you have some pictures already to show up? Anyway, wish you good luck in creation, solid nerves and last but not least, to have fun.
  6. M

    My private island scenery

    Hello guys sorry I am making a little selfish post here :) I just wanted to share with you a little (ok, tiny compared to other projects showcased here) private island scenery I made. It is my first scenery project and kind of work of many FSDeveloper forum contributors. I was able to overcome...
Back
Top