• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by PlayedByDemon

  1. PlayedByDemon

    MSFS20 EDJA Allgäu Airport Memmingen [RELEASE]

    I have done the EDJA for FSX late 2011. In my sgnature there is a link to it. you can try it. But there is no support anymore for it.
  2. PlayedByDemon

    MSFS20 Console Error: Model texture not found in the texture directories

    PackageBuilder | Reading J:\Blender\FS2020 Projekte\EDJA - Memmingen\MSFS - EDJA\EDJA.xml... PackageBuilder | Preparing asset groups... PackageBuilder | Done, 4 asset groups registered. PackageBuilder | Generating commands for package edja-memmingen... PackageBuilder | Preparing commands for...
  3. PlayedByDemon

    MSFS20 Console Error: Model texture not found in the texture directories

    I am having the exact same problem and trying this to fix for more than 6 months. Nothing helps. No matter where I place the textures it won't be recognized. I have it placed like in the post from rhumbaflappy. I modyfied the Modelfile to tell where the texture is. I did a simple Testobject with...
  4. PlayedByDemon

    Asking again here, NO TEXTURES in sim, models work fine, loss of mind imminent. jk

    I have the exact same problem as you but it has never worked for me. I have never seen such a poor SDK. I love the SIM but the SDK is too complicated and buggy. You never know if its you making mistakes or the SDK. Like this every minute sitting there and trying to make content is wasted time. I...
  5. PlayedByDemon

    MSFS20 White objects - textures not showing

    I have the same problem. Couldnt figure it out until now. I dont know what else to do. It so weird that I do exactly the same thing as I did in the tutorials and so. I already did scenery in FSX and never had problems...
  6. PlayedByDemon

    MSFS20 ADE and FS2020

    offering to help testing since I am an ADE customer and have developed the EDJA - Allgäu Airport which was...OMG...10 years ago... :)
  7. PlayedByDemon

    MSFS20 Utility to Manage Folder Structures

    this would be wonderful to have, Its such a strugle. I really hoped that the new SDK would be more intuitive than the old one. But this SDK is as bad in terms of intuition as the old SDK. Why do they do things so complicated. I dont wanna study folderstructure just to be able to place some...
  8. PlayedByDemon

    MSFS20 Blender2MSFS support thread

    I am sorry :/ but thanks for the quick reply. Well yes I know that the differences are not big. So I stick around with 2.83 then. :)
  9. PlayedByDemon

    MSFS20 Blender2MSFS support thread

    Well I guess this tool kit is great. But doesnt work on Blender 2.90. I havent read the whole thread so please take my appologies, if already mentioned. Any news on when this great tool will be working on 2.90?
  10. PlayedByDemon

    FSX EDJA 2.0 released

    Thanks, glad you like it. Greets Demon
  11. PlayedByDemon

    FSX EDJA 2.0 released

    Hi Mike, thats weird. can you check if the airport.bgl is not corrupt. I'll check as well and will tell you. I had that one time as well and still dont knoe why it wasnt showing up. Thanks for telling me. Greets Demon
  12. PlayedByDemon

    Saarlouis-Duren EDRJ

    Great work so far. But I guess it woul dbe nicer to put some vary in the hight of trees. Right now it looks pretty much licke a flat haircut. I've never seen in nature trees growing exact the same hight?! :) Just my two cents...besides that: GREAT!!! Keep going... greets, Demon
  13. PlayedByDemon

    FSX EDJA 2.0 released

    Hi all, I just have released EDJA 2.0. I am honest: I didn't do a betatesting. Its just the further development of EDJA 1.4. So but what's new? - New Website :) - Taxiways have the correct designators - more extra objects under high detail resolution - parking area enhanced - correct...
  14. PlayedByDemon

    FSX ILS not working

    Problem Solved! Hi all, I think I've found the problem. I have my Units set to meters. When I now have to put in the range for the NDB a max of 100 meters is the limit. I have to go into the Raw tools to change the range into the correct value. 25 Nm are around 40233,6 Meters. I need to fill...
  15. PlayedByDemon

    FSX ILS not working

    First of all: Many Thanks, that you took the time to help me out!!! It's been appricitated a lot. @HansW: I am wondering if my version of ADEX is working properly. I dont know why diferent ppl see diferent things in my ad2-file. You say my second file has no changes. But I did change things...
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