• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by QVA70

  1. Q

    Johannesburg FAJS shows up as East London Airport - AI Problem

    Not sure, excepting somewhere you have the wrong entry for FAJS. This is mine, taken from AIFP V 3.4.3.15
  2. Q

    Tokyo and other airports NO scenery

    You will need to extract the ASIA folder from the CAB files on your disks. You can open the CAB files using any *.ZIP utility. Then place the ASIA folder into your FSX/SCENERY folder. Then you need to add the scenery as you would any other scenery making sure it is placed above AUSTRALIA and...
  3. Q

    FSX:SE Change stock ILS ID and INFO

    G'day guys n gals, I remember someone posting a tute on how to change stock ILS info to accommodate an added parallel runway that takes the ID of the existing one. That is RWY 07L becomes RWY 07C and the reciprocal follows (obviously). I am trying to modify VHHH to keep all three runways open...
  4. Q

    FSX (Can I) Combine multiple scenery BGL files?

    TGibson said: Don't worry, some of use don't agree with that and will help you. :) Tom Gibson CalClassic Propliners http://www.calclassic.com Thanks Tim and Tom for your help. But I do need to reinforce that despite the folk getting hung up on legal issues I have simply asked for a process...
  5. Q

    FSX (Can I) Combine multiple scenery BGL files?

    G'day Tim I believed that MCX may be able to help me but I couldn't find a reference in Arno's manual to guide me with the process o_O. Andrew
  6. Q

    FSX (Can I) Combine multiple scenery BGL files?

    Hi Jon The project is a third party airfield that is rather well done, however the author has used a single BGL file for every single object so there are some 70 or so object BGL's. I have no way of seeing the objects or there locations unless I import each BGL into the object editor and then...
  7. Q

    Limited Support for AFLT

    Commiserations to all who new Don. His products and wealth of knowledge will be dearly missed? Vale Don, Fly High!!
  8. Q

    FSX (Can I) Combine multiple scenery BGL files?

    Hey Tom I want to be able to edit the airport using ADE and import all the scenery objects as one file so they show instead of trying to figure out which objects are which. Andrew
  9. Q

    FSX (Can I) Combine multiple scenery BGL files?

    Thanks Jon for that info. I have had a quick look at MCX but cant find anything so I'll await Arno's return from his holidays. Cheers Andrew
  10. Q

    FSX (Can I) Combine multiple scenery BGL files?

    Guys I am installing a scenery project that contains all of its scenery objects as individual BGL files. I would like to edit this scenery in ADE and import a scenery objects file as I would with other sceneries to allow me to do this. Can I combine these multiple scenery object BGL files into...
  11. Q

    FSX:SE No TTB despite SDK

    You are correct Doug. It needs to be run from the dll.xml file in the users appdata/roaming/microsoft/fsx directory. It is not installed by but rather comes with the SDK so its important to have the correct SDK in place. Hence the P3D SDK I am using. All of which I have done, to no avail. Andrew
  12. Q

    FSX:SE No TTB despite SDK

    G'day guys I have installed and reinstalled my SDK (using the Prepar3D_SDK_1.4.4747.0 SDK) and still I get no TTB. I get this error on loading the sim: If I select No, the sim loads all good except NO TTB. If I select YES the sim fails to load. Any help or suggestions gratefully received...
  13. Q

    EDDI trees encroaching FSX, unable to mask default ground area too...

    G'day, I have opened your EDDI in my sim and am unable to reproduce the trees you speak of. Are you able to take a couple of screenshots (1 top down and 1 spot mode) and upload them so I can try to find your problem trees. Also something I did not initially pick up on, in your first post you...
  14. Q

    EDDI trees encroaching FSX, unable to mask default ground area too...

    Sorry, I'm a little confused. You said you were using the default EDDI in ADEx. This would result in a *.AD4 file along with the *.BGL file you use to activate your scenery. It is this AD4 file that we'd need to see to find any anomalies. There wont be a *.AD4 file in ORBX as this file type is...
  15. Q

    EDDI trees encroaching FSX, unable to mask default ground area too...

    I have more ORBX directories, but that being said there is only a flatten listed in my ORBX for EDDI. You say you are using ORBX global (FTX Global??) but I dont see a subdirectory for this in your ORBX directory?? I have manipulated EDDI myself to remove the active runways and parking, so as to...
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