• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by rhumbaflappy

  1. rhumbaflappy

    MSFS24 The plane won't start in its parking spot.

    If your keyboard controls are default, CTRL+C gets you in the plane, CTRL+E starts the engine. SHFT+CTRL+E shuts down the plane.
  2. rhumbaflappy

    MSFS24 Runway terrain issues

    In the project PackageDefinitions.xml you should have a line that reads: <PackageOrderHint>CUSTOM_AIRPORT</PackageOrderHint> That will give priority to your project.
  3. rhumbaflappy

    MSFS24 AirportProjectGenerator

    Let's say you now have your generic airport XML and it's in the proper folder/file setup, and you load it into MSFS2024 DevMode. Now what? You want to make a custom airport, but you may be lost as to what to do next. Here's some help: BennyBoy444's Tutorial Playlist It's a great video guide...
  4. rhumbaflappy

    ADE v.1.65 internal compiler error C1003

    I think you can just delete the entire folder and reinstall... You could use Windows Explorer to search %APPDATA% and look for the ScruffyDuck folder and delete that as well. But, before any of that is done, is the actual problem ADE or is it the saved airport file that is corrupted?
  5. rhumbaflappy

    ADE v.1.65 internal compiler error C1003

    Re-Install ADE for a start.
  6. rhumbaflappy

    MSFS24 AirportProjectGenerator

    Version 2 now available. It's just makes a more complete folder structure for building a custom airport scenery.
  7. rhumbaflappy

    MSFS24 AirportProjectGenerator

    Fixed a problem with the Thumbnail.jpg causing a Sim crash. Redownload the above link if accessed before this time and date.
  8. rhumbaflappy

    MSFS24 AirportProjectGenerator

    Now that you have a generic airport XML, you night have trouble getting the airport into the DevMode. Here's and app that will allow you to input a generic airport XML and will spit out a complete project, ready for Devmode or fspackagetool. It will make an input and output folder in the tool's...
  9. rhumbaflappy

    MSFS24 MSFS2024 BGL2XML A utility to decompile MSFS 2024 Generic airports (APX files)

    Jay has made some updates and fixes. If you downloaded from Resources, you might want to redownload the last version. Pretty amazing work. Also Navigraph, and perhaps a few other addons may interfere with this app, so temporarily move those addons to a temporary folder before using this app. 👍
  10. rhumbaflappy

    msfs 2024 sdk plane export, error message

    https://devsupport.flightsimulator.com/t/simobjects-are-causing-absolute-path-warnings/18634/8 it's the same issue, and apparently not a critical warning. You should be able to ignore it as it is likely a bug in the sim that does not prevent compilation.
  11. rhumbaflappy

    MSFS24 GTiff2Quad

    https://www.fsdeveloper.com/forum/threads/custom-aerial-color-troubles.460731/#post-939109 ReColorTiffs.zip is a tool to color match a tiff to samples taken from the Sim's Tile Debug. Basically you screensave and clip what the actual Bing tiles are in the sim for that area (not the viewport, but...
  12. rhumbaflappy

    simconnect v10.0.61259.0

    That seems strange to me. I also updated from Windows10 to 11. But I have a WinSxS folder... and a Fusion folder inside that. My original contents in WinSXS are still there, and the Fusion folder has some content in it. I wonder if you made a new WinSxS elsewhere on your PC (C:\WinSxS) and made...
  13. rhumbaflappy

    MSFS24 MSFS2024 BGL2XML A utility to decompile MSFS 2024 Generic airports (APX files)

    The purpose of this app is to retrieve either the generic airport XML's or retrieve the XML from your own airport. It's not designed for decompiling 3rd party airports, or from other 3rd party BGLs. You should contact the creator of The OKKK scenery you mention, and ask if they will give you the...
  14. rhumbaflappy

    MSFS24 Problem developing a small airport with no parking

    Updated: version2 will create a package that works for 2020 as well as 2024.
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