• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Roca46

  1. R

    Sbuilder BGL compilation problem

    Hello, I loaded my map into Sbuilder, when the pop up for calibrating appreared, I added the coordinates and calibrated the map, then I click on "Select, All maps". When I go to BGL compilation, all the boxes are grey and can't be checked. How can I export my photoreal area? Thanks! Guillem
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    FS2004 Photoreal problem using Maps2BGL + Photo Scenery Maker

    Guys... problem is not solved :( I thought, well... if I make a new BGL which also shares an area of the next BGL (overlap) I thought it would just keep together. For some reason, the BGL's generated by Photo Scenery Maker makes a separation between BGL. The BGL on the right side, is...
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    FS2004 Photoreal problem using Maps2BGL + Photo Scenery Maker

    Hello all, For those having this problem I would like to explain my solution. After placing all the TGA's together, y processed all the TGA's with Maps2BGL, one by one separately, then copied the textures, and renamed the different seasons with the Powershell and this code Dir | Rename-Item...
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    FS2004 Photoreal problem using Maps2BGL + Photo Scenery Maker

    Well guys, answering to myself. I decided to give a try to Photo Scenery Maker to see if it could handle all the 7 TGA's and it did, so instead of doing TGA by TGA (image by image, or BGL by BGL) with Photoshop I just put all the satellite images together, saved it as bmp and worked with it...
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    FS2004 Photoreal problem using Maps2BGL + Photo Scenery Maker

    Hello everybody, I really run out of brain thinking what may be causing this problem I am having. I would like to explain as best as I can, hopping that somebody can understand what is going on in this case. I am using Maps2BGL and Photo Scenery Maker in conjunction basically because I wasn't...
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    FS2004 Placing properly photo real ground poly?

    Dear GaryGB, Thank you so very much for all the information explained here. Defenitely I have the confidence I needed to go on with this. I am going to start following your words and see if little by little I can achieve the desired result. Thanks a lot once again! Guillem
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    FS2004 Placing properly photo real ground poly?

    Thank's once again for your help. Have a nice weekend, Guillem
  8. R

    FS2004 Placing properly photo real ground poly?

    Thank you so very much for take the time to respond to my post. I presume that the image that I obtain from SbuilderX can be used for this purpose even though I am using the gmax polygon for FS2004, right? Well then, I will follow your advice. Much appreciated, Guillem
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    FS2004 Placing properly photo real ground poly?

    Some days ago I posted this question in the Airport subforum, however nobody replied me so perhaps, here in the terrain subforum somebody may help me. In below words I explain detailed what I do and want to achieve, but if you do not want to read all, basically I am uncertain what to do with the...
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    FS2004 Getting the ground poly correctly in place in FS?

    Hello all, Hopefully somebody can point me in the right direction as I am lost between coordinates. I want to make a small airport but before that I thought to first do some small tests and play around with these tools and programs to see if at first, I could get the ground poly correctly...
  11. R

    FSX Help needed my first attempt with SBuilderX

    Hello everyone. I have been following a tutorial that I found on Internet about making photoreal scenery and using SBuilder X. The tutorial is about reproducing an island but since I'm making a coast line I'm pretty sure that there is an easy way to do what I try to do. Here are some...
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