• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Rotornut44

  1. Rotornut44

    MSFS20 [WIP] CA21 - Limberlost Ranch

    The 6th and final dev update for Limberlost Ranch has been posted over on my website: https://emeraldscenerydesign.com/news/msfs20-24-ca21-limberlost-ranch-dev-update-6/ Boy has it been a journey to get to the point of actually being able to post this update, but many many bugs and workarounds...
  2. Rotornut44

    MSFS20 [WIP] CA21 - Limberlost Ranch

    I took a bit of a hiatus from scenery development and ended up doing my first aircraft (with some help), but now that I'm in-between projects, I'm picking at this scenery again. Really hoping to get this one done before summer since it has just drug on forever. I'm mostly placing vegetation and...
  3. Rotornut44

    MSFS20 [WIP] CA21 - Limberlost Ranch

    Thanks! It just depends. Most of the models are just packed to their own sheets, so AO is just baked and packed into the COMP through Substance. I have tried doing AO in the Albedo in the past, but I stopped since it can look off in different lighting conditions. The COMP AO seems to adjust it's...
  4. Rotornut44

    MSFS20 [WIP] CA21 - Limberlost Ranch

    Limberlost Ranch for Microsoft Flight Simulator 2020 & 2024 has been progressing nicely since my last development update! I wanted to wait a bit before posting another update because there hasn’t been a ton of visual progress until recently. I’m just now getting to the point where all of the...
  5. Rotornut44

    MSFS20 [WIP] CA21 - Limberlost Ranch

    I had to put a brief pause on this project when MSFS 2024 Sim Update 2 came out in order to push out some updates and finish up my native release for Bald Eagle Airfield. However, with all of that behind me now, I have continued to push forward on this project. A lot has happened in the last...
  6. Rotornut44

    Batch "adjustments" to spotlights possible????

    I'm not sure what you are working in, but at least in Blender you can select all of your lights that you want to adjust the same, do Ctrl+L, and select Link Object Data. Then you can just adjust color, strength, etc of one light and it will be mirrored to all linked lights. You can export like...
  7. Rotornut44

    Blender Simplygon Alternatives - LODs/Vertex Baking/Remeshing/etc

    Where did you see that 25% at? I know they are going to be giving us a new more linear LOD curve to try out I think in the SU3 beta? There has been a huge discussion about the LODs in 2024 over on DevSupport. A bit of a sh*tstorm thread, honestly. But it's made some progress and there is some...
  8. Rotornut44

    MSFS20 [WIP] CA21 - Limberlost Ranch

    Will I ever finish this project? Find out next time on Dragon Ball Z... Seriously, this seems to be the backburner project of all backburner projects. Almost a year again since I worked on it last. But maybe it's for the best as since the property itself has undergone some changes, and that...
  9. Rotornut44

    Blender Simplygon Alternatives - LODs/Vertex Baking/Remeshing/etc

    I realized I never came back to update this post. I did end up trying InstaLOD and the LOD creation tool isn't bad. However, I haven't been using it or any LOD tools for that matter. Like I had already mentioned above, I found that although it takes more time, manually dissolving edges and...
  10. Rotornut44

    Blender Simplygon Alternatives - LODs/Vertex Baking/Remeshing/etc

    I may give it a go sometime here in the near future. Just need to sit down and do it when I have a moment to play around.
  11. Rotornut44

    MSFS24 Simplygon for Blender

    You shouldn't need to do that anyways. Just choose the installer option when you put in the key over on the Simplygon website. That installs the Blender plugin.
  12. Rotornut44

    MSFS24 Simplygon for Blender

    My point more being, is this something they are actually letting us use, or were we never supposed to use that license key in the first place. Jorg has consistently stated that we would need to purchase a license when it has come up in the past. But looking at the SDK page for Simplygon again...
  13. Rotornut44

    MSFS24 Simplygon for Blender

    Thanks for the tip-off, Dick! I installed it just using the installer option as I always had and it seems to work! Ran a few test remesh workflows with it. Hopefully this is actually Microsoft providing us a license and not just an oversight. Would be nice to have a license we can actually use...
  14. Rotornut44

    Blender Simplygon Alternatives - LODs/Vertex Baking/Remeshing/etc

    Just a small update on this since it has been a while. I have tried most of the free LOD plugins and almost all of them just use a form of the built-in decimate function of Blender. I never really got any better results, some were even identical. I have not tried any paid addons, but I really...
  15. Rotornut44

    MSFS20 [Released] Bald Eagle Airfield- Myakka Head (67FL)

    It's been a long last few months, but Myakka is finally done! Bald Eagle Airfield- Myakka Head (67FL) is now available for $6.99 USD on the Emerald Scenery Design website for PC! It is also available on Marketplace for PC & Xbox Series S/X! The official product page can be found here...
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