• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by sparouty

  1. S

    FDE GUI App

    Hi Federico, Thank you ! I can't wait to test it! :) Regards, Sylvain
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    FDE GUI App

    Hi Federico, I'm just wondering if you received my answer? (I had some strange behaviors of my mailbox these days...) regards, Sylvain
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    FDE GUI App

    Hi, I re-open my FS project folders recently and I'm working on a workload configuration gauge and I would like to adjust the drag dynamically so I'm highly interested in the SimIn SDK. event if it seems that the tread is sleeping for months... I'm using P3D 4.5 and the FDE GUI retrieve only...
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    P3D v4 Issue with RequestData Sample

    Hi Doug! Thank you for your answer : no back-compatibility to be expected... My question was a dummy one ... :) After having done my test on a v4.1 version, everything is ok! Thanks again, Sylvain
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    P3D v4 Issue with RequestData Sample

    Hello, I'm trying to set up my tools to compile my old FSXA C++ codes into P3DV4 64bit one. Therefore I used P3D V4.1.7 SDK and MSVC 2015 to compile some SDK's samples. I did a test with RequestData sample which uses Simconnect_RequestDataOnSimObjectType function that I use a lot in my Carrier...
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    P3D v4 GaugeSound P3D V4

    Hi Doug, Thank you for your quick answer and for all your contibutions to the FS community in general!! Before any work on this gauge, may be there is better solution to play sounds with a C++ gauge? What is the best way you should advice to me? Regards, Sylvain
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    P3D v4 GaugeSound P3D V4

    Hi all, I'm trying to compile in P3DV4 the gauges I've made for the RFN projects but I have some questions about "DSD_Sound_Gauge.gau" I used in my project. Is the GaugeSound which this post is speaking about the same gauge than the one I used? Does DSD_Sound_Gauge.gau need a 64bit version to...
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    Using PCL with Array

    I Don, Many thanks, it works great !! I didn't realize that lights would switch on during day time too, but I guess I can't combine both criteria (daytime ad frequency)... Regards, Sylvain
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    Using PCL with Array

    Hi Don, Thank you for your quick answer! My Array uses "Approach" lights with no model with (it set "Approach_LO" in my .Def file), so this light is defined as PCL = True. But how do I define the trigger for this specific "Approach" light? The front panel allows me to crate/define a new stand...
  10. S

    Using PCL with Array

    Hi, I use an Array to define a Carrier Deck Light area in FSX, which works perfectly! Great tool!! Now I would like to allow the user to active these lights by tuning the right Nav frequency. I understood that PCL can be used with Array but I didn't find how to combine Array and Pilot Control...
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    FSXA Launch Bar (attachpts) creating smoke issue

    Hi, I had similar issue when I worked on my Etendard model. I never clearly understood why but it seems that the interior model interfered with the exterior model due to attached point effects added into my VC. After having deleted attached effects from my VC, everything was OK. After that...
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    Questions about C++ Gauges

    Hi David, Why don't you use directly (P:local time, seconds) variable into your animation code? Modeldef.xml code is called by every drawing frame, isn't it? I guess it is useless to be faster... So I'm not sure there's any benefit in using a panel service statement to create such animation...
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    Custom events again....

    Hi, I agree with you it's very frustrating to not being able to use (>K:xxxxx) call with custom event. But I don't understand why you want left/right click for switch? Most of switch are 2 positions switch for which a single click is needed : a toggle behaviour...so custom event can be easily...
  14. S

    Custom events again....

    Hi, For what I had tested during my Etendard project, L:vars are not shared between multiplayers but L:vars are shared between shared cockpit players... Times ago, there was a thread speaking about gauge flooding, and many interesting things were said about that... I didn't find out the...
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    FSXA Custom EventIDs - Questions!

    Hi Bill, Good question! Unfortunately I never succeed in defining other way to trigger a custom event than the two ones you shown... Using a K: structure should be very helpfull but so far, I don't know how to proceed... One thing we used, is to trigger a FSX useless Event (for example...
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