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Recent content by Theorganist92

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    Realistic nosewheel steering LUA script or XML gauge for P3D

    So today, I managed to (finally) figure out the hack to getting the CaptainSIm 767 working smoothly on P3DV5 after months and months of frustrating crashes during preflight. However, MSFS's ground physics during taxi on the big jets has absolutely spoiled me. Today, I was trying to figure out a...
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    Scenery objects not showing up in P3DV4 - Rick Bennett scenery issue

    bump. Any insight on this? Just wondering if this could be confirmed.
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    Scenery objects not showing up in P3DV4 - Rick Bennett scenery issue

    Supposedly FSX/P3D. I assume if the scenery works in FSX, it should also work in P3D, but maybe there’s some incompatibility there.
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    Scenery objects not showing up in P3DV4 - Rick Bennett scenery issue

    I’ve had this issue without ORBX, however, so that’s a head scratcher.
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    Scenery objects not showing up in P3DV4 - Rick Bennett scenery issue

    I am having an issue with getting Mr. Bennett's sceneries to work in P3DV4. They are hit or miss, it seems. Sometimes, everything shows up fine. Other times, it doesn't. I gave his KSBN a shot tonight for a flight, and none of the terminal buildings are showing up. I extracted all the scenery...
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    Trying to make a simple FLCH gauge (P3D)

    Next issue... Now that I have a gauge I'm happy with (I've changed a couple of things since previous post), would anyone know how to get the FLCH bmp's to show up? I originally just had a single button so I could test the functionality, but now want to add a toggle button that lights up when the...
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    Trying to make a simple FLCH gauge (P3D)

    Don’t really need to though, MSFS developers were smart enough to put a default FLCH mode into their AP simulation. Don’t know why the previous MS sims never had it. X Plane has it by default also.
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    Trying to make a simple FLCH gauge (P3D)

    Great airplane! Speak of the devil, I actually cracked the code tonight. Anyone else who wants it is more than free to use it! It works like a charm... not terribly smooth, but it works!!! <SimBase.Document Type="AceXML" version="1,0" id="FLCH_Gauge"> <Descr>Flight Level Change...
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    Trying to make a simple FLCH gauge (P3D)

    Coming back to this problem several months later because I got out the CRJ-200 by VirtualCol once again this year. If only I could get that a FLCH gauge on that thing, I would fly it a lot more than once a year! Nothing I am doing seems to work. Even copy pasted Carenado's CE560XL AP panel over...
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    [FEEDBACK NEEDED] MSFS Livery Generator

    Hi. Just downloaded this on Flightsim.to. It seems like a unique program. However, considering that I would love to edit the CJ4 liveries for my own use and there is no livery editing kit for that airplane available - and that the Discord link provided has seemed more or less dormant when it...
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    Trying to make a simple FLCH gauge (P3D)

    Sooo I guess what’s the best suggestion with this? Appreciate the insight… I’m dealing with a bug. Go figure. At least now I can stop scratching my head over why it won’t work. From there, you’re saying I should code this as a macro?
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    Trying to make a simple FLCH gauge (P3D)

    Then is there a reason gauge wise to even have the sim variable for VS then? Utilizing the pitch hold increase and decrease don’t work either. Pretty sure I’m out of options here.
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    Trying to make a simple FLCH gauge (P3D)

    Still does not work. At best, I get a pitch hold button. Yay. Why did P3D not ship with a proper FLCH mode? Most jets don't even have A/T anyway. Ugh. <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="AceXML" version="AceXML" id="FLCH_Button"> <Descr>FLCH Button</Descr>...
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    Trying to make a simple FLCH gauge (P3D)

    Removed all spaces in if, else statements. No luck. Edit: added ; after &lt, &gt, gauge shows up now... testing again! Edit 2: Tested. Not working. <sigh> Edit 3: I've also altered the code as follows: <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="AceXML" version="AceXML"...
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