• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Thunderbolt

  1. Thunderbolt

    P3D v4 Add-on Autogen Bug in P3D 4.4 and 4.5 + Workaround

    Thanks for the detailed analysis Jeff! We have been using ACM for quite some time now. It merged add-on.xml files flawlessly (when no autogen-tag is present) from the beginning. Our Skiathos scenery is configured this way. Unfortunately autogen has always been the biggest pain and the cause of...
  2. Thunderbolt

    P3D v4 SODE not registering in P3Dv4

    Fixed: SimConnect wasn't installed. Used the "Check SimConnect Version" dropdown. Maybe there is a way of making the user more aware about this issue? I haven't used SimConnect before and thought that it was installed automatically with P3D4.
  3. Thunderbolt

    P3D v4 SODE not registering in P3Dv4

    Hi guys, it seems like I have the same problem: I just installed a clean Win10 Pro along with the latest version of P3D4 and the latest SODE installer. So this is a true, P3D4 only installation. The platform manager shows modules registered and active. The log as well. All the files are...
  4. Thunderbolt

    Bear Island v2 (Redux)

    You're welcome Christopher and thanks for the suggestion! In the current version (just released) it is possible to switch between Light and Dark theme. Furthermore you can switch seasons by texture copying which is the easiest way I guess without requiring a module. In a future version I'll...
  5. Thunderbolt

    Scenery Configurator PRO & LITE v2 released

    Hi everyone, version v2.0.0.4 of the Scenery Configurator PRO has been released :) New features: Season switching by texture copying (as described above). Automatic updates for the Configurator from our servers. Season switching now is this easy: <Seasons current="Summer"> <Spring>...
  6. Thunderbolt

    Bear Island v2 (Redux)

    Impressive work Chris!! And glad to see another Configurator in action :)
  7. Thunderbolt

    Scenery Configurator PRO & LITE v2 released

    Heads up for the upcoming update: I have implemented easy season switching and the possibility to switch between "Dark" and "Light" theme. The new version is currently in testing. Details about season switching: Let's say you have the texture "trees.dds" in all variations. You can now place...
  8. Thunderbolt

    Scenery Configurator PRO & LITE v2 released

    Thanks for sharing this WIP with us Ripcord, looks great! Feel free to ask if you have any questions. I certainly have one: What does the "drunken sailors" option do? ;)
  9. Thunderbolt

    Scenery Configurator PRO & LITE v2 released

    Thank you both! :) @Felipe Schieber : Positive feedback like yours is all a freeware dev could ask for, so I hope that you can put the app to good use in your project!
  10. Thunderbolt

    Scenery Configurator PRO & LITE v2 released

    @David Hilker : Thanks you David I'm glad to hear that you like the tool! Concerning the 3D models, the prices conform to the standard prices for similar models at Turbosquid.com. But I will give the pricing more tought and maybe apply a different model for non-commercial licenses. I will also...
  11. Thunderbolt

    Scenery Configurator PRO & LITE v2 released

    Hi everyone, I have just released the latest, fully reworked versions of the Scenery Configurator for developers. This program allows flight simulation developers to create a customizable scenery configurator based on their needs. The basic concept is a program that activates and deactivates...
  12. Thunderbolt

    FSX 3DSMAX Texture Bake whole texture output

    Hi Ridz, in the RTT rollout under "Mapping Coordinates" you have to select "Use Existing Channel" in order to avoid the automatic unwrap. Before that be sure to either use Unwrap UVW modifier as you have done before or add the UVW Map modifier set to "Planar" or "Face".
  13. Thunderbolt

    Question about 29Palms tree library

    Hi annber, thanks for your kind comment! Which simulator are you using? You might first want to convert the MDLs to your simulator's format. Furthermore be aware of possible excludes in your scenery - sometimes one forgets an exclude and left wondering why the darn scenery objects don't show...
  14. Thunderbolt

    P3D v3 P3D: Photoscenery display.

    Hi Shaun, I have heard about this problem several times by various developers. I also have the problem in Prepar3D v3 with my photoscenery, which looks great in FSX - in P3D it's way too bright and washed out. It turns out that this behavior is caused by "Tessellation". Try to deactivate it...
  15. Thunderbolt

    FSX glowing light turning out super grainy. help with settings?

    This looks more like a texture problem to me - maybe something went wrong during the conversion to dds and mipmaps? Which format and specifications does your texture have?
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