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Recent content by wagon125

  1. W

    Ground lines with taxiway_marks

    Where do I get the 16 bit version of taxiway_marks? The file that I copied from "C:\Program Files\Lockheed Martin\Prepar3D v5\Texture" is a 32 bit dds. "C:\MSFS\FS Design Tools\Airport Design Editor 179 Test\Textures" has a 24 bit bmp.
  2. W

    Ground lines with taxiway_marks

    My file is attached. The texture zip files just have the taxiway_marks files since that's the one with the ILS hold short line
  3. W

    Ground lines with taxiway_marks

    In this case, they are the same folder. I've copied the texture file there but it shows up without a texture in P3D
  4. W

    Ground lines with taxiway_marks

    I'm compiling to "C:\MSFS\FS Design Tools\Airport Design Editor 179 Test\P35\Projects" then I have a Scenery and Texture folder within that one. I moved the .bgl files from the projects folder to the scenery folder and moved the texture files that are saved in the "ADE_GP Textures" folder to...
  5. W

    Ground lines with taxiway_marks

    I'm trying to make a custom ILS hold short line using the ground line tool. The pattern for that line is in the taxiway_marks texture file. When I compile the airport, the ground line shows up with no texture on it. I found a few other posts in the forum that mention this and referenced the...
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