Recent content by wideloadwhitford

  1. wideloadwhitford

    P3D v4 Certain ground polygon/texture wont appear in p3dv4.5

    The more negative zbias will show ontop. For example. -2 will show ontop of -1.
  2. wideloadwhitford

    P3D v4 Certain ground polygon/texture wont appear in p3dv4.5

    Make sure you are using ( - ) values as your zbias in Model Converter X. Also ensure in the material editor you have "No Z write" and "No Shadow" checked.
  3. wideloadwhitford

    P3D v4 Ground Polygon disappears at certain angles.

    I only have a flatten from ADE and thats it. Airport altitude is 421.33 and Ground Polygons were exported with MCX P3D 4.4 with the absolute altitude being 421.33. Am I missing something? Thanks.
  4. wideloadwhitford

    P3D v3 AZA Mesa Gateway V2

    Thanks for the info. This is happening in V4.5 HF2.
  5. wideloadwhitford

    P3D v4 KPGD Punta Gorda

    I appreciate the kind words. If there is anything you need please don't hesitate to ask. I started off knowing really nothing about scenery design and became knowledgeable over trial and error. It probably doesn't help that I am a perfectionist when it comes to modeling and textures. :rotfl:
  6. wideloadwhitford

    P3D v3 AZA Mesa Gateway V2

    I have all of my files that I need I just need to rework the materials in 3dsmax. Right now when I have a certain camera angle the ground polygons disappear. It was previously made with the V3 SDK.
  7. wideloadwhitford

    P3D v4 KPGD Punta Gorda

    More progress on the terminal
  8. wideloadwhitford

    P3D v4 KSTL -ST. LOUIS LAMBERT INT. work in progress ~ FSX, V4.4+,V5

    Looks great! Are you using tiles for your GP or sbuilder?
  9. wideloadwhitford

    3DS Max Combine cut planes into one face.

    Ahh this is a very good method as well! Thank you so much.
  10. wideloadwhitford

    P3D v4 puddle issue, help!

    I generally make two Bitmaps. One Specular Map and one Diffuse for the base/stain. Then I use the "Blend Environment by Specular alpha" and tune the reflection with the numbers in MCX. I will download your image and take a look.
  11. wideloadwhitford

    3DS Max Combine cut planes into one face.

    Possibly this could work. http://www.scriptspot.com/3ds-max/scripts/merge-faces
  12. wideloadwhitford

    3DS Max Combine cut planes into one face.

    Hello I cut my edges for the side of the building and it resulted in my roof being cut as well. I would like to combine the roof into one single face now. Is that possible?
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