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  1. Nater

    FS2004 KRSW

    @Airbasil , I think it may look blurry to you due to the fact that I added the dirt on the main terminal taxiways. I need to blend the alpha channel a bit more so there are not such defined lines. The concrete texture is the same resolution as the asphalt texture.
  2. Nater

    FS2004 KRSW

    More detail work done...
  3. Nater

    FS2004 KRSW

    Got some layering work done, and some texturing work done...
  4. Nater

    FS2004 KRSW

    So...as promised....All the taxi lines are in. Now on to the rest of the markings... And yes, I removed the alpha channels from the other textures as i want to see if I can get the same effect from layering other textures.
  5. Nater

    FS2004 KRSW

    Well, I can tell you guys, after working on the ground polys some more, I can officially say I HATE taxiways....The are a royal PITA to do...On the other note though, I am loving Max '19. A lot of things that I was struggling with in '12 seems to go a lot smoother in '19. The only thing I don't...
  6. Nater

    EDDN

    EDDN is on my list of airports to do after KRSW. That and a GCFV.
  7. Nater

    FS2004 KRSW

    Just wanted to let you guys know....This is not a dead project. I have about 2 pages worth of stuff that I want to adjust/change. As a wedding present from my wife, I have a new subscription to 3dsMax 2019. So as soon as I get used to the UI I can continue on it. Also been sidetracked helping...
  8. Nater

    FS2004 KRSW

    Ya, the textures will be worked over. Right now these are just placeholders so that I can get a general idea of what it will look like in the end. The texturing is the same way I did in the cargo area, and the way Greg showed me.
  9. Nater

    FS2004 KRSW

    To show that this is still being worked on, the Private Sky building is under construction...
  10. Nater

    FS2004 KRSW

    Thanks guys! I have been with here almost my entire time here in Germany (19 years so far)....Thru 2 deployments and everything else, so I figured it was time :P
  11. Nater

    FS2004 KRSW

    Greg, Mitch offered to send over some of the textures he was working on for the terminal and such. Been busy here this week, as I am in the middle of wedding planning (have 72 days till the big day) Not too happy right now with the lights on the trailers, so I have been testing and tweaking them...
  12. Nater

    FS9 MACH1 KRSW Fort Myers International

    @Airbasil , I am up for that! @gaputz , what do you think? I think that is why a lot of projects die, is because it is just too much for one person.
  13. Nater

    FS2004 KRSW

    Thanks...Needs some tweaking but I was happy I was able to get the lights to work. Honestly, no time table yet. I guess we shall see when I get more stuff done.
  14. Nater

    FS2004 KRSW

    Exactly! Got some lighting done! :P
  15. Nater

    FS2004 KRSW

    Got some more work done
  16. Nater

    FS2004 KRSW

    That I don't know @Airbasil . I have to see how I go about doing that.
  17. Nater

    FS2004 KRSW

    Still need to add the semis, misc tugs, and stairs, but it's getting there...
  18. Nater

    FS2004 KRSW

    Got a little but done today....adjusted the AFCAD so that the north side had taxiways and parking spots. recompiled the containers as some had the texture flipped, and added the container x-ray building.
  19. Nater

    FS2004 KRSW

    Considering that I live halfway around the world from KRSW, it's kinda hard to hop in the car and go over there....I am using Google Earth and Streetview, along with various pics that I have found on the web, along with the view I have every year when landing there to visit my grandmother and my...
  20. Nater

    FS2004 KRSW

    Even if there were to be AES for my KRSW, there are only 4 or 5 Cargo parking spots. of those, if using UPS and FED along with other flightplans, you will almost always have at least 3-4 of those spaces occupied, which reduces the need for AES there. @Airbasil I have not gotten to the...
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