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Search results

  1. FSX3D

    Blender2FSX After Blender 2.75a Crash (CLOSED)

    Hi Kris I'll try it right away :) Thank you for your hard work !!!! @Mano I do not see or is your problem, sorry
  2. FSX3D

    Blender2FSX After Blender 2.75a Crash (CLOSED)

    Yes the XML I show works well, it comes from MCX Blender2fsx does not export the "NoAutogenSuppression" line in XML Before compiling Here is the XML output of Blender: What is strange is that we do not see the "NoCrash" in the XML. It is nevertheless OK It is well NOCrash in the game He...
  3. FSX3D

    Blender2FSX After Blender 2.75a Crash (CLOSED)

    Here is a sample XML file from MCX The option "NoAutogenSuppression" is set to the same level as NoCrash etc ..... If this can help ;)
  4. FSX3D

    Blender2FSX After Blender 2.75a Crash (CLOSED)

    Hi Kris It's quite the opposite "NoAutogenSuppression" means that it does not remove the autogen If output in the XML it does not appear, then it does not work =Pyscen= My message is clear and understanding When I say it does not work, As I say above it is in the output XML that we see it...
  5. FSX3D

    FSX Add a function to the export?

    My request was taken into account by Krispy :) http://fsdeveloper.com/forum/threads/blender2fsx-tool-set-after-blender-2-75a-crash.438017/page-3 Maybe it will happen :stirthepo
  6. FSX3D

    Blender2FSX After Blender 2.75a Crash (CLOSED)

    It does not seem to work for me We also do not see "No_Autogen_Suppression" in XML I did several tests I check "No_Autogen_Suppression" and then "Attach" in Blender Thank you for your efforts edit:I tried again with your file Always the same result, it does not work
  7. FSX3D

    Blender2FSX After Blender 2.75a Crash (CLOSED)

    Sorry!!!!! I did not see your post :( Thank you test :)
  8. FSX3D

    Tutorial: how to create a basic fuselage with some nice structural detail

    Hi Dutch It's very interesting, I admire your way of working I will follow this thread. An actor becomes a singer Then maybe a landscape manufacturer will become an aircraft manufacturer :) Thank you
  9. FSX3D

    FSX Add a function to the export?

    Is what you know where I can change the code to add this option?
  10. FSX3D

    FSX Add a function to the export?

    The placement in Blender2FSX is consistent with the placement recommended in the SDK There is no difference The XML has proof ...
  11. FSX3D

    FSX Add a function to the export?

    Blender2FSX places objects very well! Otherwise, what would the bgl compilation be used for?
  12. FSX3D

    FSX Add a function to the export?

    I'm talking about adding this option to Blender2FSX ...
  13. FSX3D

    FSX Add a function to the export?

    hi dave hoeffgen Yes I know how to do it via XML ---> bgl comp. But it would be nice if you could check this directly to the export.
  14. FSX3D

    FSX Add a function to the export?

    Hello everybody I create landscapes And some times I need to keep from autogen Would it be possible to add "NoAutogenSuppression"? It's a shame to go through MCX just for that Thank you for your help
  15. FSX3D

    Problem transparency

    Hi Luc, I have used this setting for a conflict of transparency maybe it works for you
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