• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    CTD when creating an airport in the SDK.

    As Asobo indicated the MSFS rendering engine was being changed to cull what 'they' considered less-critical-to-display content when user-requested content burdens the internal run time qued task list, one might wonder if testing very low complexity settings might be a next step ? Also, even if...
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    Latest MCX version.

    Indeed; being able to control color and transparency / opacity of the Ground Plane would likely prove to be quite a useful enhancement in MCX. Previously AFAIK, the MCX Ground Plane has been opaque and Green. IIRC, a few things were enabled in MCX' 3D preview in the newest version 1.8x that I...
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    Latest MCX version.

    OK, so now you know how MCX renders an out-of-the-box fly-able P3D aircraft; was there something more you want to do with it in MCX ? :scratchch GaryGB
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    Latest MCX version.

    The only way to test the results of your MDL re-positioning in MCX is to compile the 3D model into a place-able P3D scenery library object. MCX' default in SDK BGLComp placement XML for AltitudeIsAGL and its Altitude assigned for placement is 0 Meters AGL to show any offset. I suggest fixing...
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    P3D v6 Tools to convert aircraft texture

    IIUC, you refer to this add-on from MAIW: https://militaryaiworks.com/download-hangar/files-by-newest/download/8-aircraft-repaints/1105-sikorsky-sh-60-seahawk-us-navy-nas-north-island-v3-jyai.html AFAIK, BMP's are still supported by Prepar3D as user aircraft textures; I would assume that...
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    P3D v1 BPW Algiers Airport Addon for Prealsoft DAAG P3D

    Here is what Google finds when we query for the title of this thread...
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    FSXA Questions About QGIS

    I use the Logitech Extreme 3D Pro joystick, which maps MSFS "Cockpit / External View Mode" toggle onto Button 12 on its base. In MSFS 2020: {Esc} key > Options > Controls Options > select: controller for MSFS > Search By Name: View > click: Magnifier > Scroll > Camera Mode Switches Map the...
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    Latest MCX version.

    Hi Butch: MCX V1.8.25 seems to have inherited an old setting from an existing prior version install of MCX. Did MCX V1.8.25 install into an existing prior version install of MCX ? You may recall you had previously implemented some Z-Axis Transforms to MDL Datum display position in MCX. Your...
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    P3D v6 Tools to convert aircraft texture

    Yes. The best way to go about this is, to list here a name and location of an Aircraft you wish to convert from FS9 to P3D, so we can advise you. I suggest doing an example conversion of the FS9 C172 cited in this recent thread: :idea...
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    P3D v4 Repeating of Airport Announcements

    Hi again, Bobby: The "refreshing memory" process for this P3D project has no memory to refresh regarding DLL.xml and the add-ons it controls. I have have had DLL.xml and Visualfxtool.dll running without problems in FSX for many years. L_M's P3D is such a royal P.I.T.A. to deal with...
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    Building exclusion polygons

    Hi Dick: I did not cue the OP as his thread is thread placed in a correct sub-forum and the thread subject conveys the version as MSFS. But as a search shows no FS version prefix in prior threads, this quote seems appropriate to post for future reference by the OP: "To help FSDev index, and...
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    FSXA Questions About QGIS

    Christopher Britton (aka "Rotornut44") certainly made another good tutorial (Thanks, Chris for your generous efforts to share info :) ). Your preferences are certainly valid, as there is indeed a greater amount of choices for classic aircraft in FS2Kx compared to MSFS. Converting aircraft is...
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    P3D v6 Tools to convert aircraft texture

    Arno's ModelConverterX (aka "MCX") is the tool of choice for 3D model conversion, including MDL files used by aircraft as SimObject types. GaryGB
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    Building exclusion polygons

    Hi again: I am glad to see you have succeeded in excluding the unwanted default MSFS buildings with an ExclusionRectangle. I would consider it likely that your 'Property' exclusion parameter type assigned was: excludeLibraryObjects Checking this will exclude any Scenery Objects within the...
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    Building exclusion polygons

    Hi Scott: IIUC, you refer to this rendition of your project ? ;) https://flightsim.to/file/73360/laughlin-bullhead-intl-airport If so, you have come a long way with this project since your FSX version, which I discussed with another FSDEV participant here: :)...
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    FSXA Questions About QGIS

    I do have the aerial image and Metadata file you attached previously, as well as prior files I got from USGS Earth Explorer / NASA - JPL. Prior tests of this series of B+W files and Metadata were not precise; calibration of the imagery may need coordinates aligned with MSVE. I plan to test...
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    FSXA Questions About QGIS

    It is true colors can make it easier to visualize/ distinguish different CVX Vector types, but we also want to enable use of SDK TMFViewer. Colors used during SBuilderX' Append process to distinguish different CVX Vector types from each other now also matches SDK TMFViewer. This allows display...
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    FSXA Questions About QGIS

    The 1970 B+W aerial imagery discussed above in this thread 'should' be relatively easy to calibrate in SBuilderX and/or a GIS app. I'll test it to see, and will advise. Yes, I have your attachment(s) and (1) I got previously from USGS Earth Explorer / NASA - JPL; calibration may need...
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    FS2020 scenery compatibility with FS2024

    Hi John: Good to see you online here again. :) I would be interested in knowing what the coordinates and GUID are of your cited custom building covered by a MSFS default object. MSFS 2024 is a must-have for updating run time rendering issues with 3D models, and its many default scenery...
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    FSXA Questions About QGIS

    Hi Ken: I am just today getting a chance to start catching up on lost time due to 10 days of IRL household commitments. Your latest attached SBuilderX CVX RDX / FWX Vector data set looks nicely detailed and precisely aligned in the immediate KBHM area. ;) It may be important to distinguish...
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