• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Zpelican

    P3D v4 New helicopter AI in v4.2

    Hi Andy, Through simconnect, place an AI helicopter at an airport using the AICreateParkedATCAircraft. Once you do, you can send it coordinates and it will takeoff. I believe you have to use ClearDataDefiniton --> AddToDataDefinition --> SetDataOnSimObject for the helo objectID. I have tried it...
  2. Zpelican

    Monitor AI Objects

    void simconnect_OnRecvSimobjectData(SimConnect sender, SIMCONNECT_RECV_SIMOBJECT_DATA data) { switch ((DATA_REQUESTS)data.dwRequestID) { case DATA_REQUESTS.REQUEST_AI_OBJECT_ID_BYTYPE: Write.Console("Aircraft ID: " + data.dwObjectID) >> Here is where you would...
  3. Zpelican

    Monitor AI Objects

    I wanted to add - for my monitoring of an individual AI aircraft, I create a whole new Simconnect Class (passing the ObjectID when creating it), new connection etc. That way I can manipulate individual AI aircraft and all their data and events are compartmentalized in the class, so I don't need...
  4. Zpelican

    Monitor AI Objects

    Hi Christoph, Unfortunately I was never able to locate the Monitor AI Objects code so I had to do it on my own. The good news is I have made lots of progress since, so I might be able to help you. The only downside is that all my coding has been done in VB.net but it was all derived from the C...
  5. Zpelican

    Simconnect AI TRAFFIC STATE returning gibberish

    Hello Again, Well I figured it out - so I'm posting the fix for anyone that may run into the same problem. The problem lies in the definition of the structure, more specifically I forgot to add the section in bold (since traffic_state is a string): 'Structure holding AI aircraft data...
  6. Zpelican

    AI monitoring with Simconnect

    Yes I did, thank you! Marc
  7. Zpelican

    Simconnect AI TRAFFIC STATE returning gibberish

    Hello All, I've been trying to get this resolved for hours and can't seem to figure it out. I'm just trying to pull AI TRAFFIC STATE through vb.net. All the other data I retrieve is fine but the TRAFFIC STATE is giving me issues. The doco mentions it's a string var.. here are some snippets of...
  8. Zpelican

    AI monitoring with Simconnect

    Hello All, Does anyone know where to locate the SimConnect_Monitoring_AI_Objects.cs code example referenced here (https://msdn.microsoft.com/en-us/library/cc974114.aspx). I cannot locate it in the Simconnect SDK sample section for FSX or in the Simconnect SDK for P3D. Also, it appears MS has...
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