• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. gouaill

    Unable to use the new version

    Hi Arno, I just downloaded the new version and Import of collada file deos not works. I had a 1 year old version before. I deleted the folders in the Scenerydesign.org folder as recommanded. In this case I get this error: Thanks in advance! Guillaume And generally speaking I get this: In...
  2. gouaill

    MSFS24 Bad texture rendition on some buildings walls

    Hi, I've been using this flow since many years without encountering this issue yet, on two buildings. It is like if it is happening since SU3 or SU4 (my last built was early summer I think). My flow: Design in Sketchup, export collada file, import in ModelConverterX, resize textures in factor of...
  3. gouaill

    MSFS24 Ever seen this with your custom model?

    Hi, I just finished a bridge for a scenery in FS2024 but for the first time since many years and many dozens of custom models I created, I encounter this result : a lot of line and shapes around the bridge that were not there in the design tool and Model convertor X tool. Same routine as always...
  4. gouaill

    Excluding Autogen not working

    Hi All, I have a project including photo scenery (SBuilderX) and autogen (Scenproc) where I want to exclude some forest autogens on specific areas (some mountains summits) using ADE. I tried by creating a Terrain polygon with Type Airport background and Tag Exclude autogen. I try also with the...
  5. gouaill

    FSX Creating winter photoscenery

    Hi All, I'm creating a lot of photosceneries with SBuilderX from Google images. Now I want to create winter textures from these images. I used this simple method: 1. Reduce threshold of the image to about 80 2. Reverse colors 3. Lighten the colors 4. Combine the black and white image with the...
  6. gouaill

    Photoreal LOD priority issue

    Hi All, I'm on a Mount Denali National Park photoreal project using SbuilderX. Most of the park images have been created from LOD12 (what is available) resampled to LOD14. Now, the area around airports is made from LOD15 (LOD15 being available there) images, covering the LOD14 images in these...
  7. gouaill

    Stumbling on the building step...

    Hi Arno and All, First, happy new year to All and thanks Arno for this great Sceneproc tool. I'm in the learning curve and have passed several hours testing it, reading the manual, watching the Youtube lessons, learning QGIS, produced good vegetation AGN but I'm still stubbling on the building...
  8. gouaill

    Knowing ulxMap & ulxMap of Google Images

    Hi all, I'm trying to use another way than SBX to create photo scenery since it makes too much of "Can't make an image" and other bugs when using large files. I'm using Google Satellite Maps Downloader, then download images at Zoom 14 with the intention to get a LOD 14 (which may don't...
  9. gouaill

    Resample.exe = Image header is corrupt

    Hi All, I'm doing a photo scenery with the same process that worked for me in the past: photo from Google produced by SbuilderX313, image corrected, watermask and blendmask created by Gimp2.8.14, and scenery compiled with resample.exe Now I get on this project a resample error for the first of...
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