• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Quazzy

    MSFS20 Editing Default Aircraft

    To cut straight to the point, I am looking to replace the default steam attitude indicator with my model of a Garmin G5 in the steam gauge C172. Is this even something that I can do? If I wanted to do something like this, would I have to make my own interior model? How does Black Square do it...
  2. Quazzy

    Delta Time with WASM

    I'm going crazy on trying to figure out how to calculate delta time using WASM, without the use of a local time headers. As you can see down below, FBW derives it from PRE_DRAW but I'm having a hard time converting to C++. Anyone have techniques that they can show to help me out? Thanks...
  3. Quazzy

    (fixed) c++ simconnect overriding sim provided simvars

    Attempting to set RECIP ENG MANIFOLD PRESSURE:1 , but it simply is not setting, even though the debug cout<< is running I can see that the SimConnect_SetDataOnSimObject function is working, so the problem has to be from another part of the code no? If someone can help me find the issue that...
  4. Quazzy

    Setting engine parameters in simConnect

    After doing some research on how to set recip. manifold pressure, I came across someone saying that setting engine parameters couldn't be done because the sim will continuously try to set its own...
  5. Quazzy

    MSFS WASM c++ WASM: Failed to load module (not found in the VFS)

    Getting this strange WASM: Failed to load module (not found in the VFS) from the console when trying to load the WASM. I'm not even sure what "VFS" so I was unable to do my own research for the most part.
  6. Quazzy

    SimConnect in WASM? SimConnect.H DWORD error

    I'm attempting to use simConnect to control plane variables within a WASM module, but I keep getting these DWORD errors. I know a standard solution to solve DWORD would be to #include windows.h, but windows.h just comes up as missing for some reason, even after I link it and rebuild solution...
  7. Quazzy

    3888 Errors with WASM module?

    As you can see here, with this WASM module its showing no issues found in the code, but there are 3,888 linking errors. I have checked my includes and libs multiple times, and there is no issues with them. Even with the demo gauge MSFS provides it gives me errors? With my SimConnect .exe files...
  8. Quazzy

    Setting simVars C++

    Having troubles finding how to set simVars that are not in the EVENT_ID'S (http://www.prepar3d.com/SDKv3/LearningCenter/utilities/variables/event_ids.html). I am wanting to set the "RECIP ENG MANIFOLD PRESSURE:1" which is classified as settable in the simVars documentation...
  9. Quazzy

    Constantly update console using c++ (msfs2020 SimConnect)

    I'm trying to constantly update the console number related to altitude. At the moment its a static number, and does not update while the plane is gaining, or loosing altitude. There is a comment near the bottom of the text referring to the prinf() that im using to send it to console(not sure...
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