• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. niksan29

    MSFS20 Removing Runway Lights on the end of the runway only? Possible?

    Hey 👋! I understand that this is the same problem that was discussed earlier: https://www.fsdeveloper.com/forum/threads/cant-exclude-delete-taxi-lights.454448/post-912559 in 23 there was no complete solution, perhaps it appeared later, but it is unlikely...
  2. niksan29

    msfsbglxml - convert MSFS (2020) BGL files to XML

    this tool is completely abandoned, all hope for another similar tool: https://www.fsdeveloper.com/forum/threads/official-airport-to-sdk-project-here-is-a-small-app-to-help-you-draft.450344/post-913745 but it also has problems and is rarely updated:(
  3. niksan29

    msfsbglxml - convert MSFS (2020) BGL files to XML

    apparently not, unfortunately... surprisingly, there is still no fully functional tool for extracting data from .bgl:(
  4. niksan29

    Official Airport to SDK project: here is a small app to help you (draft)

    trial and error found out that it will be fixed if using a newer Bgl2020.dll file from lalest BglViewer 1.1.2.0 tool :stirthepo but unfortunately for some other .bgl (which contain airport afcad) we still get exception or buffer overflow error and sometimes other errors as well:scratchch
  5. niksan29

    Cant exclude/delete taxi lights

    this: https://www.fsdeveloper.com/forum/threads/how-does-the-sdk-or-msfs-itselve-determain-the-type-of-threshold-lights.451736/#post-876521 but it seems that I was also not very attentive and thought the author (FreightDog) had the same problem as discussed in my link above, but it turned out...
  6. niksan29

    MSFS20 MSFS Airport Extractor Beta 0.1 - A Little Program to Extract an Airport for Fixing

    "msfsbglxml" really very good project but unfortunately it seems that it is completely abandoned :confused: fortunately we have an alternative in the form of a decompiler from Patrick Germain, but unfortunately a decompiler (at the moment) also cannot extract some .bgl, I hope this will be...
  7. niksan29

    Cant exclude/delete taxi lights

    there is still no complete solution to this problem, it was discussed here: https://www.fsdeveloper.com/forum/threads/how-does-the-sdk-or-msfs-itselve-determain-the-type-of-threshold-lights.451736/#post-876521 and after here...
  8. niksan29

    MSFS20 How does the SDK or MSFS itselve determain the type of "threshold lights"

    same problem... anyone found a solution? :scratchch
  9. niksan29

    Adding Finished ADE Bgl.File to MSFS

    I have a bgl container, it contains two afсad and cvx data , I don’t know how to properly pack after changes into one bgl file (how it was originally).
  10. niksan29

    Adding Finished ADE Bgl.File to MSFS

    how to compile two packages (it's just two neighboring airports) into one .bgl?
  11. niksan29

    started learning msfs development...

    now i found. it was an option offset rwy lights (now seems ADE just didn't have that option):stirthepo but i faced a new problem which is described here: link SDK MSFS automatically selects two types of location of lights on the surface and above the surface: How can to select the type which...
  12. niksan29

    MSFS20 Where to start? Need to modify default airport.

    By the way, what is the correct way when modifying a third-party airport, should we replace the files (with those modified by us) in the existing scene (as it was in FSX/P3D) or leave it in a new folder and copy it to the community? And in the second case, I think there may be problems with the...
  13. niksan29

    started learning msfs development...

    Hey all! I just started learning msfs development and one of the first questions: 1)I noticed: runway lights do not start directly from the threshold, although in ADE they are displayed correctly... this can be seen in the screenshots below: are there any solutions to this problem? 2)when in...
  14. niksan29

    :stirthepo

    :stirthepo
  15. niksan29

    Official Airport to SDK project: here is a small app to help you (draft)

    hello! looks like a decompiler bug, is it possible to fix this? https://www.fsdeveloper.com/forum/threads/error-code.455079/post-906402
  16. niksan29

    MSFS20 Error Code

    Hello! when I try to open this (for other .bgl no errors) I get an error: seems to be due to non-standard compilation from the author... is it possible how to fix this?
  17. niksan29

    P3D v5 texture is hard to see at sunset or dawn

    Hello Arno! unfortunately I haven't tried anything because they have no experience in texturing... but I saw some texture settings in MCX, maybe they will help me ? Or do I need to change the texture in the editor (for it to display correctly. during dusk and dawn), no options?
  18. niksan29

    P3D v5 texture is hard to see at sunset or dawn

    but it is perfectly visible at night, is it possible to make it so that it is always clearly visible? :scratchch
  19. niksan29

    ADE Development Version 1.79.7475 Available

    Eg: https://www.fsdeveloper.com/forum/threads/development-version-1-79-7475-available.448076/#post-850677
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