• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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  1. Jeeveegee

    photoreal ground image extremely bright

    I'm having the same issues right now. Did you ever manage to fix it and how?
  2. Jeeveegee

    P3D v4 Terrain Texture BGL is overexposed in P3D v4.5

    In case anyone is wondering, here's my .INF file. Did I make a mistake in here? [Source] Type=MultiSource NumberOfSources=2 [Source1] Type=TIFF Layer=Imagery SourceDir="." SourceFile="EHEH_4326_WGS84_Export.tif" PixelIsPoint=0 ulxMap=5.343455884 ulyMap=51.47243555 xDim=3.5962375812045E-06...
  3. Jeeveegee

    P3D v4 Terrain Texture BGL is overexposed in P3D v4.5

    Hey all, I have a quick question I hope someone can help me with. I created a Terrain Texture (Eindhoven Airport EHEH) using a GeoTIFF and Resample.exe from the P3D SDK. At first glance it looks fine when I check the output BGL in TmfViewer, colors look normal, although they could be more...
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