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Search results

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    MSFS20 Center gear animation stuck

    Thank you so much for finding this, I looked at that but I didn't see anything wrong with it so I didn't test it. This was driving me crazy.
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    MSFS20 Center gear animation stuck

    That shouldn't be an issue, In the fs2020 documentation it says that 100 should be 100% scale, and from my testing, that is correct because it works for the L and R gear. And as I stated before the animation itself is working properly but there's something where it won't react to the center gear...
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    MSFS20 Center gear animation stuck

    Custom. GEAR ANIMATION POSITION:0 seems to be the issue as if I switch it to one or two the animation works, I'm not sure if there's anywhere this directs too that could be breaking it. Should I be using templates?
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    MSFS20 Center gear animation stuck

    No, all the animations are on the same track.
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    MSFS20 Center gear animation stuck

    Just going to update my troubleshooting process in case anyone else has this issue. I renamed the NLA track for the center gear animation to the same as the left gear and the animation works fine in-game. This means the blender side of what I'm doing is set up correctly, Im going to keep looking...
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    MSFS20 Center gear animation stuck

    I think it's some issue with the animation itself that's causing it to be static on export, but I can't figure out what it is. In the console on load, there is no error finding the animation so my thought is that the animation data its reading is somehow static. when I try to reimport to blender...
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    MSFS20 Center gear animation stuck

    no such luck :( unless it's somewhere obscure I forgot about.
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    MSFS20 Center gear animation stuck

    Im working on animating my aircraft in a blender and I've successfully gotten animations to work for the control surfaces and the left and right gear, the center gear animation is being picked up by the sim (it's always extended and if I remove the animation it's always retracted) yet the...
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    MSFS20 Discus-2b Glider (Developement Thread)

    Actually yea, I just kinda thought it would balance a bit and get tipped over with a bit of wind or whatever, I guess I'm wrong though. should have looked into that before trying to advise you. sorry haha 😅
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    MSFS20 Discus-2b Glider (Developement Thread)

    I'd recommend adding two contact points on the main wheel since it has some thickness to it, if you just have one you're balancing the plane on an infinitely small point so it always tips over.
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    I'm working on aircraft... (2020)

    Working on a MIG 15
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    MSFS20 Custom Avionics

    I found the html instrument code but I don't really understand it, Im trying to make a hud currently and there is one in the 787. updateProjection(_deltaTime) { if (!this.mainFrame) return; if (!isFinite(this.mainFrameHeight)) { let clientRect =...
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    MSFS20 Custom Avionics

    I guess I maybe wasnt clear enough with my question, I've been messing around with getting gauges to work and all, but I want to know how you could program your own avionics if you need something that looks or performs differently than the base game ones. For example the displays in a fighter jet.
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    MSFS20 Custom Avionics

    Has anyone figured out how to make custom avionics UI? I know that the code for the default ones in-game is hidden, but I'm just curious to know if anyone has any ideas.
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