• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Quazzy

    MSFS20 Editing Default Aircraft

    To cut straight to the point, I am looking to replace the default steam attitude indicator with my model of a Garmin G5 in the steam gauge C172. Is this even something that I can do? If I wanted to do something like this, would I have to make my own interior model? How does Black Square do it...
  2. Quazzy

    I now believe MSFS really is "as real as it gets"

    Very true, but you cant deny that this sim (apart from the aircrafts) has a tremendous amount of potential to come. When it sorts out bugs like the very inconstant weather system, incorporate actual precip information for 3rd party aircraft, and high quality 3rd party aircraft actually start to...
  3. Quazzy

    Delta Time with WASM

    Messing around with PID controllers.
  4. Quazzy

    MSFS20 Drawing Gauges on the screen

    Is the overwhelming switch to HTML/JS only because of the simplicity between languages? Is there any performance differences?
  5. Quazzy

    Delta Time with WASM

    I'm going crazy on trying to figure out how to calculate delta time using WASM, without the use of a local time headers. As you can see down below, FBW derives it from PRE_DRAW but I'm having a hard time converting to C++. Anyone have techniques that they can show to help me out? Thanks...
  6. Quazzy

    MSFS20 Reading throttle and thrust info from SimConnect

    Can you explain whats going on in the first line? the data.dwData[0], I cant seem to find a c++ equivalent
  7. Quazzy

    MSFS20 Reading throttle and thrust info from SimConnect

    I've used these too, but what did you do to get the throttle lever position to show the actual throttle position?
  8. Quazzy

    MSFS20 Reading throttle and thrust info from SimConnect

    Have you found a fix for this? Im having the same issue, just the input of 0, no matter how much throttle is in
  9. Quazzy

    (fixed) c++ simconnect overriding sim provided simvars

    For sure, w all hope they fix a lot of the old simconnect stuff that just doesn't make a bit of sense, but for now this would do
  10. Quazzy

    (fixed) c++ simconnect overriding sim provided simvars

    I finally figured out the issue. Like you said, the sim writes its own data, but I found a loop hole to fix that. If you find the difference between the sim written value and the value you want to set that will allow you to take over the sim written input. By doing that we can use simple math to...
  11. Quazzy

    (fixed) c++ simconnect overriding sim provided simvars

    And also, isnt PRE_DRAW the highest updated case?
  12. Quazzy

    (fixed) c++ simconnect overriding sim provided simvars

    Is there any way to disable this? It claims to be a writeable variable on simvars list
  13. Quazzy

    (fixed) c++ simconnect overriding sim provided simvars

    Attempting to set RECIP ENG MANIFOLD PRESSURE:1 , but it simply is not setting, even though the debug cout<< is running I can see that the SimConnect_SetDataOnSimObject function is working, so the problem has to be from another part of the code no? If someone can help me find the issue that...
  14. Quazzy

    Setting engine parameters in simConnect

    After doing some research on how to set recip. manifold pressure, I came across someone saying that setting engine parameters couldn't be done because the sim will continuously try to set its own...
  15. Quazzy

    Sending input

    I guess im not really understanding the SimConnect_SetDataOnSimObject function. Im not making the link to where you put what you would want the simvar to be set to. so for example, if I want the throttles to go to 100% if im above 3,500 feet instead of having to press a button to do the...
  16. Quazzy

    MSFS WASM c++ WASM: Failed to load module (not found in the VFS)

    That did the trick, thanks for the quick reply
  17. Quazzy

    MSFS WASM c++ WASM: Failed to load module (not found in the VFS)

    Getting this strange WASM: Failed to load module (not found in the VFS) from the console when trying to load the WASM. I'm not even sure what "VFS" so I was unable to do my own research for the most part.
  18. Quazzy

    MSFS20 C++ gauges nightmare

    Im a bit late, but im getting the same "WASM: Failed to load module (not found in the VFS)". Have you found any fixes for this?
  19. Quazzy

    Sending input

    Ive been looking through the sdk examles, but I just cant rap my head around it. I am trying to create a custom input, to set the RECIP ENG MANIFOLD PRESSURE, but of course it is not in the Event IDs. My question is, how do I define in MapClientEventToSimEvent, that my Event is going to be RECIP...
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