• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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  1. gputhesteve

    My Repository https://github.com/GPUthesteve

    My Repository https://github.com/GPUthesteve
  2. gputhesteve

    FSX Default Airbus EIS2 XML Gauges

    first rendition of GE variant, didnt move ecam memos yet, set pixel_size=2048,2048.
  3. gputhesteve

    FSX Default Airbus EIS2 XML Gauges

    might not make much progress but i'll try to keep it. Helps are appreciated. Repo : https://github.com/GPUthesteve/Default-FSX-P3D-Airbus-Gauges-EIS2-Based-/tree/wip
  4. gputhesteve

    Posky 747 in P3DV5

    maybe ur universal modeldef.xml used by mcx is broken try mine, fresh from sdk plus some custom things...https://controlc.com/450c4ffe i think you know how to deal with it at this state...
  5. gputhesteve

    Posky 747 in P3DV5

    in pmdg 744, there's an option to select whether u have taxi lights installed or not (if yes, you'll be able to use the lights. simple) you can try vanilla visibility conditions as being told or tinker the modeldef so u got pmdg visibility condition. luckily, the vanilla light visibility...
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