• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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Search results

  1. S

    Trapping a keypress in FSX to raise an event in my external program

    Works perfectly! Many thanks - I was missing the mapping of the InputEvent to the ClientEvent. :)
  2. S

    Trapping a keypress in FSX to raise an event in my external program

    Thanks Naruto :) I'll give that a try. (Otherwise I'll try hooking the keyboard as per mhg's suggestion - would prefer to do it via SimConnect though).
  3. S

    Trapping a keypress in FSX to raise an event in my external program

    Hi All, I'm trying to trap a keypress in FSX, and for it to notify an external application I'm writing in VB.Net (might end up in C# though). AFAIK, I can use SIMCONNECT_MAPINPUTEVENTTOCLIENTEVENT to do this - something like: AddHandler fsx_simconnect.OnRecvEvent, New...
  4. S

    Generate AI Outside the Reality Bubble

    Just to let you know - all working now :) Only question left is should a create Enroute or create Parked call to SimConnect result in an AddRemove event being fired? Does'nt seem to, but I can get the ID from the AssignedID call anyway so it's not an issue.
  5. S

    Generate AI Outside the Reality Bubble

    Yes, but I'd also have to buy a copy of 2008, which as a cash strapped hobbyist, I'm not too bothered about. I use VS2008 in the office, and it's ok, but I find the IDE quite slow on large projects (which granted should be split up anyway), and there's not enough of a driver for me to move up...
  6. S

    Generate AI Outside the Reality Bubble

    Ah ha!!! Ok - gotcha. I was missing the subscribe to - the previous examples I've found on the net have only dealt with request rather than waiting for an event to fire. Doh! I'm sticking with VS2005 just now, because I don't want to have to re-licence a load of 3rd party controls for...
  7. S

    Generate AI Outside the Reality Bubble

    Hi Pete, It's all kept from me with the managed VB wrapper. According to the docs, I can do: fsx_simconnect = New SimConnect(" VB Managed Data Request", Me.Handle, WM_USER_SIMCONNECT, Nothing, 0) Protected Overrides Sub DefWndProc(ByRef m As Message) If m.Msg =...
  8. S

    Generate AI Outside the Reality Bubble

    Mmmm, not quite as straight forward as I'd hoped - I'm having trouble getting the Add/Remove events. I'm using the .net Wrapper and VB.net 2005. I can successfully create AI aircraft at a specific airport without any issues as "Parked" aircraft, however, if I then fly away from there, and...
  9. S

    Generate AI Outside the Reality Bubble

    Many thanks Pete :) I'll give that a go.
  10. S

    Generate AI Outside the Reality Bubble

    Excellent - I'll try that - thanks. I can create the Parked/Enroute aircraft and for now, I just check periodically if the object is within the player's reality bubble - if it is, the object is created, if not, it fails and I'll try again later. Is there an easy way to know when SimConnect...
  11. S

    Generate AI Outside the Reality Bubble

    Hi All, I'd like to be able to generate traffic around the globe, outside of the players reality bubble. Is it possible to do this? Using the create Parked/Enroute I'm not able to - is nonATC different, would that allow me to do that?? (But then I'm responsible for that aircraft's...
  12. S

    AICreateSimulatedObject / Enum problem

    Hi All, Just to chime in here rather than make a new thread... I take it it's possible to create a specific AI aircraft at a specific location with SimConnect? i.e. in the same manner as above? I need to create specific aircraft parked on the ground (although if it's possible to feed them a...
  13. S

    Detecting Add-on Airports or Terrain changes

    Hi All, I have an add on program which positions an aircraft at a user selected airport/gate/runway - I've populated the initial database from the Flight Sim BGL files (for both FS2k4 and FSX). My problem is that if a user modifies an airport or loads a "custom" one, or a terrain map, the...
  14. S

    Problem with FSX Airport Data

    I've done the same thing and not had a problem with it - the plan format I use (FS2004 but works with FSX no problem) is: [flightplan] AppVersion=9.0.30612 title=My Flight Plan description=KLAL, KGIF Type = IFR routetype = 0 cruising_altitude = 10000 departure_id=KLAL, N27 59.33499...
  15. S

    Setting Payload via FSUIPC or SimConnect

    Hi There, From browsing the FSUIPC docs and various forums on the web, I understand that setting payload information into FS2k4 is problematic. Does this same issue exist with FSX via SimConnect? I'm using the FSUIPC wrapper for vb.net and so far I've been able to do everything I want to...
  16. S

    Loading a custom briefing along with the .FLT

    Typical - I've just worked it out for FSX at least - if I put the FLT/PLN and HTM file in the Flights folder, everything works ok. Any way to get round this and use any folder? Cheers, Slopey
  17. S

    Loading a custom briefing along with the .FLT

    Hi All, My little project is coming along nicely in that I can start FS9/FSX from my application and position the aircraft where I'd like it. I'd also like to include a custom briefing in the kneeboard, but I'm at a loss as to how to make this work. As I understand it, I can create a...
  18. S

    How to get GForce, VSI and touch down VSI etc from SimConnect via VB.Net

    Hi there, Yes - I'm getting good results with the Sim On Ground flag. Just need to get my head round the GForce values - it does'nt seem to make sense regardless of which type I use - I'm guessing it's a FLOAT64?? Also - any ideas on how to load a flightplan and start at a stand cold...
  19. S

    SimConnect - Accessing from VB

    Accessing SimConnect From VB Discussion thread for Accessing SimConnect From VB. If you would like to add a comment, click the Post Reply button.
  20. S

    How to get GForce, VSI and touch down VSI etc from SimConnect via VB.Net

    How to get GForce and touchdown info etc from SimConnect via VB.Net Hi All, (Ignore VSI on the above) I'm writing a small utility to monitor an FSX flight, and using the VB.Net Managed Request sample in the SDK I've got the basics organised - but questions are: - Is there a list of...
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