• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. F

    What formula to calculate lat/lon in FSX?

    I wouldn't do it that way... Hi DavidT, Check my other post, (you started it) called 'Getting User's Pitch, Bank, Heading, and Airspeed'. There is more than one way to 'skin a bear'! :) Some of my source may help. Dunno... Flaps
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    Getting User's Pitch, Bank, Heading, and Airspeed

    Formation Flying Hi DavidT, I did something similar to that once, but I used FSUIPC and .Net Remoting. I have 4 or 5 computers at home, so what I was able to do, (and still can) was to log onto a Public FS Session with like 3 of my computers. Load each of them with a different model of a...
  3. F

    Translating samples to C#

    No problemo If you read the posts? Then you saw the different stuff we were trying? Write me privately and I'll give you complete Source of what we were investigating :) Thanks, Flaps
  4. F

    AI aircraft in managed code

    Thomas um...If you wanna send me some source? I'll be more than happy to figure out where the Booger is. I'm a Pro, so I keep everything sent to me privately as Confidential... If anyone asks? I already lost the source you sent me, k? Remember, We talking C# and .Net here? For C++ or...
  5. F

    Error sending waypoints array

    Hi Tom Thanks for going through the posts! Did you see the application that I kept adding too? I'll be more than happy to give you the complete Source code for all of that...HOWEVER! It seems your doing something different, and in that regard? I'll be happy to help develop the C#/.Net...
  6. F

    Are the FSX's interfaces documented anywhere??

    ahhh So! Thanks for the clarification...I thought some 3rd party was gonna teach us bout FSX AND make us pay to go to Reno! :P Flaps
  7. F

    Translating samples to C#

    Flaps reply to rodrigofarias77 Hi rodrigofarias77, Click on Search above...type in FlapsOut, then? check 'Show Posts'... Read from Oldest posts to newest posts...then? You'll be hip to the conversation :) And Peter has put in several interesting notes to remember. We have already...
  8. F

    My Personal Favorite Flight Sim Pic of all time!

    Do you guys have one too? I call this, "GEOFF_D" or "My User-Base" :) I just cannot stop laughing :P http://www.innergears.com/FlightAssign3/backgrounds/Seatbelts.jpg Flaps
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    Connecting to SimConnect from remote computer

    Nice work! Good Job guys! any source available? thx, Flaps
  10. F

    Simconnect & Java

    flaps reply Nice rf360m! Details! Details! thanks, Flaps
  11. F

    Translating samples to C#

    Flaps Hi rodrigofarias77 We have posted many responses, and I hate repeating myself...please search? Thanks, Flaps
  12. F

    Are the FSX's interfaces documented anywhere??

    FSX's interfaces Are the FSX's interfaces documented anywhere?? -------------------------------------------------------------------------------- I have played with some of the samples in the SimConnect documentation and realized that the communication between FSX and them is done through...
  13. F

    AI aircraft in managed code

    FlapsOut reply Hi Tom, Search on posts by FlapsOut...we've examined and detailed much of this, including source-code :) Flaps ;)
  14. F

    Need API's to build a team radar

    Flaps Reply FlapsOut I wouldn’t write a Team Radar for FSX with a fixed refresh rate, whether it’s 1ms or 1 minute. The refresh rate would vary proportionally to how close two planes are. The closer the plane the more critical the accuracy. Me neither Teams tend to flock together. This...
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    Need API's to build a team radar

    Radars My 1st implementation of this was via a gauge .DLL. You installed the gauge in the aircraft and voila! Instant access to all the aircraft data, but for a Radar? You only need a small subset. The gauge was not visible, so it didn't matter how or where you placed it. Then, there was...
  16. F

    Help needed with TransmitClientEvent

    Hey Robert... Too little for me to go on... I KNOW your a C++ programmer, so I KNOW you can send me the whole source and it will be professional. Don't post it here but send it to : FlapsOut@innergears.com It's late here in Houston, Texas, USA, but I will look at it 1st thing...
  17. F

    Help needed with TransmitClientEvent

    My Vote pdgnr, Stop Struggling with C++ <-- Dead language. Your Programming in .Net...So? Use C# (only 'C' and 'C#' and 'Assembler' are really usable languages) Besides, A C++ guy like me? Easily slid into C#. This is all really easy, but if we got to reach behind our backs and...
  18. F

    menu simconnect

    Zomg! C++?!? Livai! I made C# programs for ya! Go look at my code and give up this (what? now 20 year old programming language?!?). I thought that you had downloaded the source and saw how thats done? I wrong? Easily Translated to C++... Need more help? Lemme know? Flaps
  19. F

    Need API's to build a team radar

    oooh! Interesting Post! What about a Radar Program that tracked Everyone in Any Game, Single OR Multiplayer? What about filtering out the unacceptables? What about displaying the other Aircraft in your game, Single or Multi-Player (within 20 miles)? Now, we talking! Thats what I design...
  20. F

    Chrono record

    Hi BMT Geoff_D is an old, old, old (yeah! he's Old!) friend of mine from the MSN days. And, he is just taking the Mickey with me (fooling with me) ;) Ignore him, unless he has something serious to say, because usually? He does! He is very, very knowledgable about Microsoft Flight Sim...
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