• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

alpha channel

  1. D

    MSFS24 «Sail» material with no alpha?

    Hi. It looks like the «sail» material slot in the current Blender plugin (v5.4.3) does not support the alpha channel. Respective parameters disappear when choosing that material. As expected, to manually inject the alpha node in the graph does not help. Anyone found a workaround how I may pinch...
  2. Fiideell

    MSFS20 Alpha texture is pink in MSFS

    Hello, Im trying my first alpha texture on a simple fence in Blender. In the Blender it all seems fine, but after exporting the model and loading it in the sim, its got the pink checker box texture on it and not a transparent fence texture. Any ideas why? Im following this tutorial: Fence...
  3. A

    Alpha map

    Hello! I was watching a youtube video on how to make Taxiway edge lights: At 5:10, He said that you would need "A texture that is completely black with an alpha map" I tried making it myself with GIMP, but with no luck. I did have a look through the MCX manual and noticed that I could invert...
  4. A

    P3D v4 Help me with understanding of Material Alpha Test and transparency

    Hello everyone! Guys, firstly, please watch this video Then look at the screenshots, and you will clearly see 2 problems here. And if you know how i can get rid of them, please, help me. I'm fully confident it's something about material propreties, something about transparency and material...
  5. Rick Celik

    P3D v4 Saved DDS textures appear lighter

    Hi, I've run into this problem recently which I've never come across before. Once i add the alpha channel and save the texture it appears as attached? I couldn't figure out what the problem is after searching around. Any help is appreciated. Regards
  6. M

    Taxiway edge transparency problem

    Hi All, I have searched high and low for what I'm doing wrong but can't seem to figure it out. I am in P3D and want to create a more realistic irregular edge to an apron and blend it into the underlying photo background. But I am ending up with a gray (or black) line beyond the edge of the...
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